Call of Duty 4 makes a good first start on the DS.
posted by FunnyStuff (READING, MA) Nov 10, 2007
Member since Jun 2007
gamers (94%) found this review helpful
This game is very similar to it's console cousins. The missions run parallel to the console versions. An example is there is a boat mission in both, but the DS version has a slightly altered version.
Graphics: The game stays in the 20-30 FPS range. The explosions are very cool, and everything looks great. The only problem is the ADTS(Aim down the sights) mode has a really flat look of the gun. Sound:Tons of VO work and great sound effects. There is even some tricks to simulate surround sound. Gameplay:Everything feels solid, but the tapping the screen to do the ADTS is very sensitive Lasting Appeal: Good multiplayer, multicart or single cart, but no Wi-FI, unfortunately. Bottom Line: Get this game if you like war games, if you like FPS on the DS, and for it's good multiplayer(Again , no WI-FI).
I believe this game counts above other FPS titles for the DS system and clearly shows that an FPS can be done quite nicely on the small handheld.
Pros: - Full Voice acting - Great music quality that is reminiscent of console versions. - Simple enough controls that allow you to access crouching and standing positions, sprinting, and sight aiming all on the limited controls - Touch Screen aiming is fast and precise enough, though not perfect - Enough variety of weapons to keep things interesting including assault rifles, sniper rifles, one shotgun, one pistol, and a few submachineguns. - Features to be expected from full featured console versions such as fragmentation and smoke/flash grenades, 2-space weapon slots with ground-swap abilities. Working Hit detection. An instance of night vision. Melee ability. Grenade throw-back feature. Radar/map. Bomb-disarming/planting. - Three modes of varying difficulty - Full intense campaign - Graphics are as well off as an N64 game.
Cons: - Voice-acting is not top-notch and can get annoying at times - Some clipping issues cause enemies to randomly disappear and also for you to take damage behind cover, but this is rare. - Melee ability is not always consistent, and one melee from an enemy usually means death. - Grenades have EXTREMELY long fuses that take some getting used to in order to use effectively. -Flash-bang grenades have a short radius that must be used perfectly to be effective. -Some damage is inconsistent. Head/neck shots are usually instant kills but some enemies will sometimes take entire magazines before dying. - Sight aiming mode can sometimes be hard to disengage(double tap screen) and can get you killed. - The one shotgun in the game has a long time between chamber refresh for shots.
I wouldn't buy this game, but the rent is worth it for a good mobile shooter of decent quality.
When I got this game, I didn't expect much from it. I knew it wouldn't be as good as the console games, but this game surprised me. The game play was well done, and it sounded very nice. The graphics didn't push the DS at all, but they were fairly decent. If you like war games for handhelds, this is a good one to choose