COD4 Kills the DS standard.
posted by LaRueBomar (KENNESAW, GA) Jul 13, 2009
Member since Jul 2009
8
out of
9
gamers (89%) found this review helpful
I believe this game counts above other FPS titles for the DS system and clearly shows that an FPS can be done quite nicely on the small handheld.
Pros:
- Full Voice acting
- Great music quality that is reminiscent of console versions.
- Simple enough controls that allow you to access crouching and standing positions, sprinting, and sight aiming all on the limited controls
- Touch Screen aiming is fast and precise enough, though not perfect
- Enough variety of weapons to keep things interesting including assault rifles, sniper rifles, one shotgun, one pistol, and a few submachineguns.
- Features to be expected from full featured console versions such as fragmentation and smoke/flash grenades, 2-space weapon slots with ground-swap abilities. Working Hit detection. An instance of night vision. Melee ability. Grenade throw-back feature. Radar/map. Bomb-disarming/planting.
- Three modes of varying difficulty
- Full intense campaign
- Graphics are as well off as an N64 game.
Cons:
- Voice-acting is not top-notch and can get annoying at times
- Some clipping issues cause enemies to randomly disappear and also for you to take damage behind cover, but this is rare.
- Melee ability is not always consistent, and one melee from an enemy usually means death.
- Grenades have EXTREMELY long fuses that take some getting used to in order to use effectively.
-Flash-bang grenades have a short radius that must be used perfectly to be effective.
-Some damage is inconsistent. Head/neck shots are usually instant kills but some enemies will sometimes take entire magazines before dying.
- Sight aiming mode can sometimes be hard to disengage(double tap screen) and can get you killed.
- The one shotgun in the game has a long time between chamber refresh for shots.
I wouldn't buy this game, but the rent is worth it for a good mobile shooter of decent quality.
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