Run-and-gun hunting
posted by geophf (SPRINGFIELD, VA) Dec 15, 2007
Member since Jun 2006
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It seems like Cabela takes a good deal of flack from the (review) community for producing subpar games, and this game, compared to top blockbuster titles, certainly suffers in the shadows, particularly because as it claims to be a "hunting" game, when held up to the light of reality, fails in every which way (perhaps the helpful porter always working on the always broken jeep is accurate, but nothing else is).
But I will use this review to point out the finer qualities of this game, which can be summarized thus: 1000 achievement points obtained in a fair and straightforward manner.
Certainly, this game continually urges you to sneak about, but in the extreme difficulties, you've got no time for that time-wasting foolishness -- run right up to the trophy, or run about to flush out your trophy, and then nail it with whatever powerful weapon you have right between the eyes -- do this seven times (once for each type of hunt), and you've won the game.
If you take that game as that, then it's a really good game. You get your achievements fairly and there's no stupid-hard ones to deal with, as in many, many other subpar games appealing to appear hardcore (PD0, Bomberman and GoW, I'm looking at you).
No, on a real hunt, when I'm going after an elephant, and a cheetah decides to make me lunch, I'm not going to play chicken with it, as this game requires -- no, I'm going to shoot it so many times that its cubs for 3 generations will leave me alone. Also, the game gets the player stuck so many times on tiny rocks (while dodging said cheetah), that one has to wonder at the dexterity of the player character. The laundry list of faults for this game could (and does?) go on for quite a while.
The short of it is this: it's an unpretentious game that's three hours of mild entertainment. It's hard to say that about most of the other offerings out there.
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