They should Build and Race a better game
posted by JMichaud (BETHESDA, MD) Aug 20, 2009
Member since Jan 2008
2
out of
5
gamers (40%) found this review helpful
Build ‘n Race is one example on how to do something very well, and something very poorly.
This game has sixty - count ‘em - sixty tracks. But they didn’t tell you that all but seven tracks are locked, and in order to unlock the rest of the tracks you’ll have to grind through several seven race championship modes where you have to accumulate the most points in the seven races.
Also, you get only two cars to start off with and only three (of the five) game modes
WHY? Why lock up so much material? Is Zoo Games worried that players will get tired of the game faster if they get access to most cars and tracks?
There’s some truth to the fear: This game looks bad. The road’s bland, the cars are bland, and the scenery is very bland. And the music doesn’t add anything new to the experience.
The controls work okay - except for a few moments where my car jerked to the left or right for some unknown reason. That’s when the controls fail and I crash.
The AI cars are out to run you off the road - and the first three cars get a ten to twenty second head start at the beginning of the race. In order to win, I have to get past two sets of reckless drivers and hope my car doesn‘t unexpectedly jerk about. This game can really get aggravating.
The “Build” part of “Build 'n Race” has you making tracks. It would be fun, but there’s no simple way to know if the pieces fit together or how to make an underground and/or elevated track. This just adds to the annoyance factor.
Besides, the graphics makes almost any track look basic and tired - not something to show off to friends.
Build ’n Race fails on the building and on the racing, so there’s no real reason to give this a try. SKIP IT.
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