Brothers in Arms isn't like most other WWII games. This game involves a lot of strategy and cover. You can't go running around guns a blazing in this game, which I liked and disliked. The game really captured what it must have been like to fight a battle in WWII. You play as SGT. Matt Baker(hey thats a cool name, it almost sounds like mine, Matt Baucom)and you command up to two different squads at a time. In order to win on the battlefield you must pin down an enemy with suppressing fire and flank with another team. This is not always easy but most of the time you can figure it out. There is a built in overhead map called situational awareness view that lets you get a glimpse of the action and plan out your attack. The graphics were ok and enemy AI was good. But the friendly AI was mostly pretty dumb, running into the line of fire. In this game there are no health packs or regenerating health, but if you die too much then the game lets you heal all your people before starting at the last checkpoint again. The levels were a little hard for me because I'm not used to this style of game. But I still found it fun to play and figure out how to beat each level. The best part of this game is the story and story telling. It gives the characters a real sense of personality. Overall this game is a definite must play. I give it an 8, out of 10.