Brothers in Arms: Road to Hill 30
posted by gamerdaily (NEWPORT NEWS, VA) Sep 2, 2011
Member since Sep 2011
Graphics- graphics are ok, but Character models need more variety
sounds- this game will sure leave you deaf
controls-impressive controls for an xbox game but how do you melee
visuals- impressive but not such an call of duty look alike
value- good game but not all that great
Overview
The focus on team command is emphasized by providing the player with a highly unstable firing capability. Instead of having almost perfect accuracy with weapons in games like Call of Duty, Brothers in Arms models weapons with erratic accuracy, and enemy fire can heavily interfere with a player's aim to simulate the effects of suppressive fire. The relative lack of accuracy is designed to simulate the difficulty in hitting targets in a combat situation as well as forcing the player to use team members to engage enemy units and provide better tactical opportunities.
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