Nice Departure from the Norm
posted by rEmEtAJeRk (HORSEHEADS, NY) May 15, 2011
Member since Dec 2007
Bethesda and Splash Damange did a good job at creating a Team Fortress 2 style game that's a nice departure from all the FPS that have inundated the market . The challenges, campaign, and freeplay are all team based and played according to how you want to interact with the game, be it with AI or with online players. You can open the game so that anyone can join your campaign or challenges, or just your friends, which I thought was nice. The customization of your character is a also a cool change of pace from typical FPS games. This is an aesthetic choice of course and it's nice to have the ability to create a cool looking character.
The game mechanics are loads of fun, and once you get the hang of grappling buildings and sliding behind objects, you can do some interesting maneuvers to flank your opponents, slide and shoot, and jump for cover.
The graphics aren't great but they also aren't full of themselves either. The quality of this game is team-based objectives. If you don't work with a team well, don't bother playing Brink.
The online game has a lot of lag and hopefully this issue will be fixed soon. Also, there aren't many maps to choose from, but the existing maps are big enough, and loaded with dynamics that it should stay fresh for a while. I'm sure we'll see more DLC maps.
Brink isn't going to reach CoD praise, especially if you're a serious FPS gamer, but it's still a lot of fun to play something that's not too full of itself. A nice departure from, what the market considers, the standard.
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