Breakdown: The Title Says it All
posted by 00ian00 (HAZEL GREEN, AL) Dec 31, 2006
Member since Dec 2006
1
out of
11
gamers (9%) found this review helpful
It sounds good in concept, an exclusively first person game. The cut scenes, the opening of doors, even eating and drinking. Ubisoft had another great concept ruined by their game designers. The plot keeps you riveted, but never really manifests into a storyline—just fragments of what could have been a great sci-fi adventure. It could have been, if there were more enemies, and the character Derrick Cole could fight them. He spends most of his time getting knocked down or wounded (which is poorly represented). Even opening a door is a three step process (1. Grab door knob, 2. Open door, 3. Release door knob) leaving enemies inside these rooms plenty of time to kill you before you can complete this lengthy process. Before you develop some super powers (that are never really explained other than you are in a genetics lab) you also cannot damage enemies, so you spend a lot of time running away. Then you spend some levels jumping on moving platforms inside bunkers, then outside bunkers, then jumping on more platforms to get back. Eventually you get teleported to a place that also never gets explained, fight a boss of sorts (who is EASY) then the game ends. This game is a total Breakdown between the conceptual world and the world as programmed by Ubisoft developers. I give it a dreadful 1 out of 10!
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