As a proof of concept, there is no game that can compare to this at this time. No, it's not a perfect game, but it's close and I think this deserves a 10 for potential of future releases. This is Fallout 3 meets Call of Duty: Modern Warfare. Before I go on, I can only say that this game needs to flesh out both sides of what it is presenting. The shooter elements need stronger multiplayer. If I can take on one person in a duel, why can't there be 4 on 4? Why not 6 on 6? Just make the arenas larger. Similarly, the RPG elements need to be expanded upon. I finished the game by level 36 & maxed out at 50. The customization for each character is limited, but I do appreciate the limitless combinations I can create. 4 characters & 2 runthroughs each seem adequate. Better multiplayer would make this a moot point.
Controls are smooth and even beyond the strafing ability you find in dedicated first-person shooters (FPS). The user interface can be a bit daunting at times, but it's relatively easy to use, once you get the hang of it. Still, it would be better to be able to compare items when purchasing other items or encountering them in the wild. At times, it's too easy to pick up and wield weapons. That wield control needs to be remapped elsewhere than the X button. Also, sorting items in the inventory is clunky, at best. I want to be able to sort by damage, value, etc.
The artwork is a masterpiece. One would think the cell shading would make for horrible game mechanics on a shooter, but it didn't seem to get in the way, while it exquisitely placed me in a cartoon world.
This is very addictive. Gun collecting never gets old.
I can't wait to see other game types produced with this same engine. I would love to see another WWII shooter done in this style, also, the thought of Dungeons and Dragons comes to mind, first and foremost. There is no reason games like Oblivion should have control over that fantasy element. Not when there are better engines, such as this one.
posted by VysseEnzo (CHULA VISTA, CA) Oct 31, 2009
Member since Jul 2009
Many may not realize but Borderlands isn't the first game to try and make a love child out of a first person shooter and a role playing game. Tabula Rasa tried the idea a few years back with huge failure. They made it third person for one thing and just ruined the entire gameplay. Borderlands made this new type of genre not only work but made it extremely enjoyable by making more than a first person shooter and more than a role playing game. The game plays just like Call of Duty as far as controls go which is great for me since I have those controls done pretty well which made it an easy transition. The game adds the usual RPG elements of picking up missions, killing enemies around your level (or higher if you dare enough), gaining experience for missions and killing enemies (and also challenges on this game which adds a new edge), looting off those enemies, buying weapons, buying health, buying ammo (ammo works like you think it does and boy does it run out alot), and exploring the lands. So this game already sounds great right? It gets better. This game is what you could call a MOFPRPS (Multiplayer Online First Person Role Playing Shooter). While it is not an MMO you can go online with up to three other players to play through the lands of Pandora with friends (whether your making them right then or it is your best childhood friend). While online you can challenge anyone in your game to a duel at any time or go to the arena for a more rule-based challenge. Overall this game is enjoyable in a great number of ways you can rent this game but I would suggest buying it.