Blazing Angels: Squadrons of WWII
The PS3 offers new ways to shred airborne Nazis, but stalls on lingering issues
Flight sims ain't what they used to be. Instead of dry training runs with manuals thicker than phone books, arcade action has taken a foothold and made even the most serious console flying game easy to pick up and play. Case in point: Blazing Angels: Squadrons of WWII, which hit the Xbox 360 earlier this year and now comes to the PS3 with a few new planes, an extra multiplayer mode and tacked-on Sixaxis control.
With Warhawk not making the cut for the PS3's launch window, it's up to Blazing Angels to prove that the Sixaxis tilt sensors are competent enough to control a screaming fast air fighter. The game passes the test, though it takes a few rounds in the fuselage in the process. You'll notice that the faster, more modern fighters are easier to control with the tilt mechanism; those who enjoy the game's more lumbering armored craft are advised to stick to the dual-stick analog controls, which mirror those found in the 360 version.