the thing about this game is, the gameplay and characters are pretty good, in my opinion, but the online is not so good. i guess to actually win is to memorize the fricken combos!!
this game made me rage VERY fast. but its a ok game. i do recemend this game if you like fighting games.
At first, I thought this game would be a lot like any Mortal Kombat game, but it is completely different from that. The people fell more alive and their stories can tell you a lot about them. The characters and gamefly are great for anyone who is an expert at any street fighter game and other mortal kombat games. If you played games like dragonball z and naruto, the game is a 2D fighting style, but it makes up for it with vibrant fighters, detailed and colorful moves, combos that leave you shocked and proud of yourself for doing and moments that leave you speechless.
I had this game out on Gamefly at the same time I rented Marvel v Capcom 3 from blockbuster. Let me tell you: if you want a 2d fighter, definitely go for MvC3.
My sister and I played BlazBlueCS for about 20 minutes. We were disturbed by the characters, first of all, for two reasons: 1) they were actually distracting to the point where they were more entertaining to look at than to fight with; and 2) we could pick out characters from Guilty Gear and GGX2 that these characters were very similar too. It was no where nearly as fun as Guilty Gear though.
The fighting was entirely too complicated. I couldn't make heads or tails of the controls, and I like to just pick up games and go. And after coming off of the high of Marvel v Capcom, it was just not fun at all to play BlazBlue. The simplicity of other fighters is nowhere to be found here.
The rendering of the characters and the backgrounds was excellent. The orchestral scores for this game are absolutely immaculate as well. But you are not playing this game for those aspects alone. This game would make a better anime, in my opinion.
We went through the entire character wheel, and immediately repackaged BlazBlue and got ready to ship it off. After that we popped in MvC3, at which point we played it for the next two and a half hours.