"BlastWorks" not worthy of Console Game title
posted by Mster24 (PROVIDENCE, RI) Aug 22, 2008
Member since Jan 2008
5
out of
9
gamers (56%) found this review helpful
"Blast Works: Build, Trade, and Destroy" is based on some japanese freeware PC game. After playing for about five seconds, I could clearly see that relationship-and, also, that the PC game must have been like those awful books you read in school that, for some ridiculous reason, have won multiple awards. What desperate company would create a console game out of something like this? Oh-Majesco. First of all, the graphics look like those wireframe PC games from the 80's, but I knew that before I played, and thought that might be part of the game's charm. I was wrong. The graphics were ugly, and the game's main and in-game menus looked like something out of a lame Flash game. And as for the game itself-wow. So bad. After piloting your ship and collecting add-ons from enemies you destroy (which, by the way, do nothing but add more stuff for your enemies to shoot) for about twenty seconds, you die. That's it. And the editors. Yeah. As the game as promoted, I thought the entire game focused on them. I was wrong, or didn't use them right. No intuitive rotation or zoom tools make them a hassle to use. And all the things you edit are made up of POLYGONS! Cubes, spheres, cones. What? WHAT? I'm sure the PC game would be better. As a console game resembling a Flash one wayyyyy too much with lame gameplay and awful graphics, this receives a mediocre 2. Oh, and one last note-how does this game fall into the category of "Strategy/Sim"? Just wondering.
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