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8
Very Good
Almost everything Hardcore Wii Owners want
posted by RichScarry (MISSOULA, MT) Jun 19, 2008
Member since Nov 2006
20 out of 23 gamers (87%) found this review helpful
The game's presentation is pretty simple. Start up, you have your options of campaign, arcade, online, editors, options and etc. You can create your own profile that tracks all of your stats including shotting accuracy, planes created, and shared levels.
The gameplay it self is just like any other side scrolling shooter, except you can pick up enemy aircrafts and add them to your plan collection as you travel through the level. This is good, and bad, and a key point in the gameplay. Its difficult, but not 'broken' difficult. You won't be able to fly through the levels as you gather these extra parts that help you destroy, but rather balance it so you can use it to the most effectiveness. This isn't an easy task and creates more gameplay hours and enjoyment, at least IMO.
The flaws in the games are that all these features come in a narrow genre. It's great for fans, but the game may not be the biggest draw to new players to this type of game. Secondly, to use downloadable content, you must visit their site, set up a queue, then download it to your Wii, a bit of a pain, but very similar to IGN's Smash Bros website to access users levels. Also, the campaign mode can be rather difficult, even on 'rookie'. There are no continues in this mode, and if you die, you start completely over from mission 1 of the campaign. That was the biggest frustration for me.
Overall, great game, great features, and worth a rent. The 40 dollar price tag IS a little steep, and I would have liked to see this on WiiWare. But it's a step forward for Wii in general, even if it will most likely overlooked.
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8
Very Good
Give it a chance!
posted by Squabbler (WEST ISLIP, NY) Jun 16, 2008
Member since Jan 2006
16 out of 19 gamers (84%) found this review helpful
First off let's get the graphics out of the way. Yes they aren't the most amazing graphics developed by mankind but last time I checked games such as Diablo and Final Fantasy 7 don't contain graphics that wow people either. These games stand the test of time because of the game play and the innovation.
Blast Works contains a strangely Contra like gameplay (if Contra could fly that is). Sure all you do is hold down one button to shoot, but the placement of fallen enemies onto your ship can mean the difference between life and death later on. For those of you who say that Blast Works is an old looking game that is boring to play, I say play it for more than five minutes.
Blast Works offers not only a fun single player or co-op player campaign but an amazing development system. You can build insanely creative ships to use in your game, and share them with people all over the world. This is one of those games that tries to bring something new to the table but is being rejected by people who are so used to the graphics of Halo 3 and Oblivion. Sure great graphics help games out tremendously...but so does innovation and plain old fun.
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6
Above Average
Side Scrolling Shooter with Twist
posted by Platypi (SALT LAKE CITY, UT) Jun 19, 2008
Member since Nov 2007
4 out of 6 gamers (67%) found this review helpful
The gameplay mechanic is pretty simple. When you destroy an enemy ship or a part of an ememy ship you can add it to your ship to shoot like they previously did. There is no limit to how much you can add on to your ship, kind of giving a Katamari Damaci feel to trying to make a huge powerhouse of a ship that is one big tangled mess.
It adds challenge in that you can recall your jumble into your ship at any time. This is important since your pieces can be shot down and you can lose some really awesome fire power. However, I will admit I was disappointed that since bosses spew out so much stuff all over the screen it is practically impossible to hold onto anything during boss fights.
While I found the graphics kind of cute I could imagine a lot of people finding them lacking since they are blocky/cartoony instead of realistic.
What is perhaps the most interesting thing about this game is the potential for more: the game has a level/ship/enemy/etc. editor. Online capability also adds a lot of potential in this same area.
I like the twists and all, but other shooters have twists that are perhaps better fitted. Still a good game and if you like the genre you shouldn't be disappointed. Course, if you do not like side scrollers I would suggest to pass up this title.
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9
Excellent
Very misunderstood
posted by MrPiggin (SPRING, TX) Jun 23, 2008
Member since Jun 2008
2 out of 3 gamers (67%) found this review helpful
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6
Above Average
"Blastworks": for sidescrolling shooter fans only
posted by JMichaud (BETHESDA, MD) Jun 16, 2008
Member since Jan 2008
5 out of 8 gamers (62%) found this review helpful
In the shooting segment, up to four players blast their way though several levels filled with vehicles such as planes, guns, tanks and boats. At the end of each level they take on a boss (one large chunk of machinery.)
But instead of getting power ups, each player gets more firepower by attaching defeated enemies onto his/her ship. Doing so will either add firepower or armor. Before long, the player's ship looks like a huge mess of metal that's haphazardly and flimsily put together.
It's fun to see how goofy my plane looks with all those attached vehicles to it, and it's a great feature very few other shooters have.
In the simulation segment, the player designs their own side scrolling shooting levels. And when I say design, I mean design.
Everything - from the looks of the back drop and vehicles to the pattern and rate of fire of all vehicles to where those vehicles pop in on the level - is in the hands of the user. They can modify pre-existing vehicles from the arcade version or they can make their very own from scratch. They can share their newly created levels on line.
Some players will cackle with glee at the almost limitless possibilities the design features offer.
Problem is, Blastworks: Build, Trade, Destroy can get redundant very quickly and it won't win over anyone not interested in sidescrolling shooters. This is one tough sell.
Blastworks: Build, Trade, Destroy is something to rent to see if you like it before you buy it.
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2
Really Bad
"BlastWorks" not worthy of Console Game title
posted by Mster24 (PROVIDENCE, RI) Aug 22, 2008
Member since Jan 2008
5 out of 9 gamers (56%) found this review helpful
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2
Really Bad
Dumb Game
posted by bigWiiNer (GIBSONIA, PA) Sep 28, 2008
Member since Feb 2008
2 out of 4 gamers (50%) found this review helpful
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2
Really Bad
Don't fall for it!
posted by sonicfox (FAIR OAKS, CA) Sep 1, 2008
Member since Aug 2008
2 out of 4 gamers (50%) found this review helpful
If you are reading this you are considering getting Blast works. DONT GET IT! Now i know that the idea of making your own ships sounds fun and playing with them against friends sounds frivolous..but its not! The graphics are bad and they hardly vary from level to level. You die extremely easy and multiplayer isn't fun when your fighting hordes alone while your friend has to fume at the stupid one-hit kills. And making ships is complicated and boring. Once you do make a ship fighting gets monotonous and your friends ask "so this is it"? All and all its not worth it.
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5
Fair
Great Concept; Failed Execution; No Need to Rent!!
posted by miko25 (LARGO, FL) Jun 13, 2008
Member since Nov 2004
5 out of 15 gamers (33%) found this review helpful
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1
Horrible
Not worth renting
posted by zoomdedoo (Ellensburg, WA) Jun 19, 2008
Member since Nov 2007
2 out of 10 gamers (20%) found this review helpful
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1
Horrible
i expected more from this game!
posted by rjhoney (JUSTIN, TX) Jun 19, 2008
Member since May 2006
2 out of 10 gamers (20%) found this review helpful
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2
Really Bad
Waste of time and money!
posted by jordan0717 (DAYTONA BEACH, FL) Aug 16, 2008
Member since Aug 2008
1 out of 5 gamers (20%) found this review helpful
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3
Bad
Build, Trade, Destroy...and RETURN.
posted by VegasRiv (LAS VEGAS, NV) Jun 14, 2008
Member since Mar 2008
1 out of 5 gamers (20%) found this review helpful
The basic premise is to shoot down enemies and use the remains of their wreckage to "build" your ship. The trouble is, You have zero control of where the pieces go, they simply stick to your ship when you run into them.
The pieces land where they want, most don't do ANYthing at all, and ALL of them fall right back off of your ship in a hail of non-stop gunfire from a screen full of enemies.
Use your rental for something else.
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1
Horrible
Dont get game!!!!!
posted by Armtdawg57 (VISALIA, CA) Jul 5, 2008
Member since Nov 2007
2 out of 11 gamers (18%) found this review helpful
2. the editors are really hard to use to make anything due to going to edit an object and instead selecting the object behind it.
3. due to above reasons, waste of money.
4. not creative.
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1
Horrible
thanx for the 10 seconds of fun
posted by loganator3198 (OCEANSIDE, NY) Nov 19, 2011
Member since Oct 2011
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1
Horrible
No
posted by hopinpopinC (Saint Peters, MO) Oct 27, 2011
Member since Oct 2011
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1
Horrible
Hard to believe this was made in 2008
posted by RobetH (HERNDON, VA) Feb 1, 2010
Member since Mar 2009
Pass on this game.
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6
Above Average
very entertaining
posted by metaspiral (ASHEVILLE, NC) Oct 4, 2009
Member since Aug 2008
if you enjoy scrolling shooters that fill the screen with tons of bullets to dodge and massive bosses, you will definitely enjoy this game. the stages are a lot of fun and the mechanic that allows you to collect enemies and add them to your ship really does add an element of strategy that you wouldn't have otherwise. add to this a great editor system that lets you create ships, enemies, and levels and you've got a real winner. furthermore you can share your creations online and download other people's creations to play with. the possibilities are pretty much endless. the addition of extra game modes brings another dimension to the game. if you thought the main game was a challenge, try these on the harder settings... total arcade madness.
there are some definite down sides, though. there are only 5 or 6 main game levels, which limits an otherwise great main mission mode. still, try completing just these few levels on hard mode... it'll keep you busy. also the graphics are stylized and have a "building block" look, which is fine by me, but clearly doesn't satisfy everyone. the editor could certainly be easier to use, as well. my only other gripe is that the sound is pretty mediocre.
even with these imperfections, this is a good title. certainly worth the rent and probably worth the $15 or less it costs to buy.
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1
Horrible
Not good
posted by Gregster (INDIANAPOLIS, IN) Feb 12, 2009
Member since Jan 2009
the one just because it gives u an excuse from cleaning sometime...
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3
Bad
Katimari it ain't
posted by Panther82 (RALEIGH, NC) Dec 20, 2008
Member since Feb 2008
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3
Bad
I don`t reccomend this game.
posted by wiiwb3000 (Springfield, MO) Oct 10, 2008
Member since Jun 2008
Controls= You can only move up and down, forward and back.
Gameplay= hard, but you can destroy and build on to your ship
Overall I did not like this game. Probably because I rented it on october 3rd and I don`t get internet until october 28th, so I did not get to use the internet features. but campaign mode was weak. I got sick of it before the first level was over. I only played it for a total of a half hour before I sent it back.
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9
Excellent
A Sleeper Hit... Buy Don't Rent!
posted by MrMartinL (TAHOE CITY, CA) Oct 5, 2008
Member since Oct 2008
This is not a flashy graphics game. It's a scrolling shooter with so many features it's a steal now to buy it for under $20.
The game includes 15 levels that show off its new "sticky" mechanic, and by playing these you unlock small PC games by Kenta Cho, which are all worth the price of admission by themselves. The real value in Blast Works is in the suprisingly powerful editor and creation tools: with time and patience Blast Works will let you create almost anything you want in the shooter genre! On top of that, you can share your creations and try others' creations at the Blast Works Depot for nearly endless enjoyment and new treats. There are some truly impressive creations there already...
That's why I'd recommend buying this game if you have any interest in it. For the price of a month's rental, you can enjoy the game for as long as the Depot provides new creations and well beyond. It's more of an investment of time, really, and if you're willing to learn to use the tools offered, it's more than worth what you put into it.
This is a surprisingly innovative game for the Wii; anyone complaining about graphics or difficulty has simply missed the point.
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4
Weak
Its like a flashback to the 80's, minus the fun
posted by kirkland (NORTH BEND, WA) Oct 1, 2008
Member since May 2008
The editor would have compensated for the lackluster gameplay if it wasnt so tedious.
As far as the downloadable content, I never got to see it because I really wasnt motivited enough to create yet another account on the internet just to see new stuff for a mediocre game.
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6
Above Average
This Game Could Have Used Some More Work
posted by Iamnobody (WILMINGTON, DE) Sep 25, 2008
Member since Jul 2008
At first, putting that ship together is fun - until you realize you can't see anything. Your ship will quickly take up most of the screen, making it nearly impossible to see enemy ships or lasers. You could retract your ship with Z, but what's the point of building it up then? Normally this isn't much of a problem, you usually only lose a part or two from the crash. However, if anything hits your main aircraft, you and your ship are blown into oblivion. This means that if one of the blurry lasers makes it past the hundreds of other lasers and ships on the screen and hits your ship - boom. You have to start all over again. This is especially frustrating against bosses, when there are few opportunities to rebuild. This doesn't mean that the campaign and arcade modes aren't fun, just that Blast Works is not a good game to play if you are trying to relax.
The other problem is the huge size of the level builder. Sure, it's great to build your own levels, but I have 8 blocks of space open on my Wii. I would have to transfer enough data onto my SD card to make room for 120 blocks. That much space is acceptable for a great game like Super Smash Bros., but it is simply too much for a mediocre experience like Blast Works.
My final complaint isn't a major problem with the game, but it did annoy me. Everywhere in the game, but mostly in the menus, the graphics are extremely blurry. It makes some text difficult to read, and my eyes hurt from looking at it after about an hour.
Blast Works is an average game all around. If you are looking for something to spend the afternoon with, Blast Works will do the job, but there are better and worse choices.
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5
Fair
Learning Curve
posted by TXGnome (SPRING, TX) Sep 7, 2008
Member since Aug 2008
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