granted sandbox games are fun but this is not a sandbox games. this is a poorly made mission based shooter that you can get lost even more so than F.E.A.R. it took me a half hour on the second mission you know why because theres no sense of direction no radar no gps nothing just you and most of the time an ak-47. i personally have nothing against the ak but i do think that there are much better guns that the terrorists could've used. the point is all you do in that game is run. run. run shoot shoot. and then maybe they throw you a cool explosion MAYBE the grenades are horrible 4 feet next to a person guess what he doesn't die. which is pathetic he doesn't even flinch and i would think that there could've been a better crosshair. a non-transparent white dot is not a crosshair. and last time i checked the spas held 8 shells the ak-47 held 30 and i believe the "uzi" holds 25 not 40 or 50 or i believe they put 90 rounds. the collision detecting is sad at best meaning that even if the person gets shot in the head most of the time they WON'T DIE. we could kick the door in but i think i'll use a shell instead even though i only have 3 left. all and all if you like mindlessly going places with no story no plot and almost no enemies this games for you. if you're intelligent however pass this game faster than you would pass up sleeping in the house of a psychopath
annoying ending to this game pretty solid shooter but the end bugged me so much i feel in deserved the worst possible rating these are my rules i make them up! play it if you want but the end will infuriate and frustrate you
Black, Criterion's first shooter that uses the Burnout engine, is actually one big disappointment to this year's supposedly blockbuster hit. It applies the formula of the mad chaotic explosions in shooting of what Burnout did to the speed rush and crashing in racing. However, Black feels much like a very average EA shooter game with very pretty explosions, and that ruins the entire gameplay experience.
This game's fun relies on the explosions that happen in the environment or the fact that you are holding down your gun with 90 bullets a clip to take down enemies. Though it may seem enjoyable at first, it quickly turns sour, boring, and quite tedious as the levels go on. Since you have so much ammo, EA decided to ramp up the shots that each enemy can take. On average, it takes about 10-40 shots to take down an enemy (yes, even headshots don't take enemies down immediately unless they don't "see" you. Once they see you and react, their health bars go up.) This sounds typically like an EA shooter from the 007 games. The AI is very retarded. A lot of times, they walk pass you without firing, and even if they have the advantage of killing you, they just fire a couple shots at you. The fact that this takes place with a one man army just makes the whole experience boring.
Overall, this game leaves a very very bad taste in my mouth. I was one of those people who wanted to play it since it was receiving such negative reviews. I read every single one of them out there (EGM, 1Up, Gamepro, IGN, Gamespot, Metacritic). You name it. Just rent this game if you are really really bored. Taking down one enemy with 30 shots is not worthwhile. Personally, if an enemy requires more than three shots to take down, then a shooter is trash. Black is absolutely grabage. Don't pass up shooters like Ghost Recon Advanced Warfighter (X360) or Halo 2. Black is not really worth a rental at all.