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Bionic Commando

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Also on:Xbox 360
GF Rating
4.9

2367 ratings

Critic & User Reviews

GF Rating
8

Very Good

Bionic Commando

posted by BigDubb (CUMMING, GA) Jul 24, 2009

Member since Jul 2009

2 out of 2 gamers (100%) found this review helpful

As someone who played the original Bionic Commando on the NES I can say wholeheartedly that this game does it justice on the next gen consoles. Initially it was pretty difficult to get the swing/release motion down just right but after a couple hours it became pretty much second nature. The graphics are fantastic, the environments well lit/populated. I would really like to have had some tougher major bosses to beat but overall I really enjoyed the rental. I would have been bummed had I actually purchased the game but it's definitely a must have rental.

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GF Rating
9

Excellent

Give it a try

posted by dashmister (RANGER, TX) Jun 22, 2009

Member since Mar 2008

2 out of 2 gamers (100%) found this review helpful

At first we were not too shure about it, but as we perfected our skill we came to love it. Dont judge the game on the training area. It isnt an easy game. It is very challenging and fast paced. Its hard to perfect the grapple hook.After a while you can really get into the hang of it. It will be hard getting used to a new FPS without it. There are some really hard points in the game that take alot of patience to get through. Graphics are great. Weapons are cool. It has enough gore to keep me interested. It has the death quiver game glitch that we have come to love. YOU DONT WONT TO MISS THIS GAME. IT TAKES YOU IN A NEW DIRECTION FROM YOUR ORDINARY FIRST PERSON SHOOTERS. THE ONLY THING WE DIDNT LIKE ABOUT IT WAS THE SAVES ARE TOO FAR APART.

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GF Rating
4

Weak

A Tedious Imitator

posted by officeninj (GAINESVILLE, FL) Jan 12, 2010

Top Reviewer

Member since Sep 2009

1 out of 1 gamers (100%) found this review helpful

I was a huge fan of the original Bionic Commando, if only because there was such freedom and momentum from swinging all over the place without having to worry about tactics. That freedom is revoked in this game; you have the power to swing from any object, but enemies are placed to ensure that you don't exercise this freedom, at least not without dying. Lethal, unmarked radiation zones strictly enforce a linear mission area, as well as the fact that your super-soldier will drown in two feet of water. Granted, flinging cars into people is a great game mechanic, but after three levels of grinding through completely one-directional missions and some of the most utterly tedious boss fights I've ever seen, I'm sending this fecal water slide back.

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