I wanted to like this game, it was visually stunning, after the longest download time in history!
The environment was hugely creepy which is what I was looking forward to... but that's the only good thing I could see with the game... the controls were clunky, I felt like I was walking in circles. Sadly, I lasted 30 minues for download time and 1 hour of actual game time before I became bored and put it back in it's envelope
Darn it and I really wanted to like it... rated a 3 because of environment.
I got excited to play this game when I got it in the mail. It looked very fun and interesting, but guess what? I was wrong.
Even though it has a very good story and concept behind all the bad stuff, I just couldn't get over how unfair the combat was, and how there was no penalty for dying except the fact that you have to walk back an extra minute away. No blocking in combat? Couldn't get over that.
+ Very interesting concepts + Nice attention-gripping storyline + Cool effects and powers + Large variety of weapons/tools/powers + Gets a bit scary at times; makes a great horror game.
- Combat is obnoxiously lousy - There is no 'block' button to defend yourself - No penalty of death - Gets very frustrating - Extremely long installation process before you even play.
This game is exceptionally well-made, and most gamers will thoroughly enjoy it. My problem with it is just that I have never been a fan of the half-eaten, disease-riddled zombie corpses jumping out of the dark and then exploding in a burst of gore when you kill them. I never liked the old Resident Evil games (although the new one was excellent on PS3) or anything like that. This is my personal bias, and I know that this doesn't bother most of the people who will play Bioshock.
On another note, the searching for items and hacking functions become VERY tedious very quickly. The controls could have been a lot easier, too.