posted by Izzy_Duzit (MIAMI SPRINGS, FL) May 26, 2013
Member since Sep 2012
Story: The plot is long and convoluted but in general, it revolves around a man named Booker DeWitt who is sent to a floating utopia named Columbia in order to retrieve a young woman to clear a gambling debt that he has. Early in the game, Booker encounters the girl, named Elizabeth and helps her escape captivity in a tower. For the most part, the remainder of the game focuses on the two of them trying to get off Columbia via airship. During the game, the player has the opportunity to learn more about the story and the history of Columbia from collecting voxophones (i.e. audio logs) and kinetoscopes (i.e. picture shows) scattered throughtout.
Graphics/Controls: The graphics are pretty stunning and are second-to-none. The player is blown away by the scenary when he/she sees Columbia for the 1st time. Thankfully, the control scheme has been upgraded from the original Bioshock to a standard current FPS. The fluidity of the controls are very solid.
Gameplay: As with the previous titles in the series, Bioshock is a FPS. However, it is in a pseudo-open world environment that grants the player the opportunity to voluntarily explore different areas of Columbia. This aspect along with the looting mechanics (for currency, food, salts, ammo) makes the gameplay addicting. The player is able to wield up to 2 weapons at a time. Similar to plasmids in previous titles, the player is able to obtain supernatural powers called vigors (up to 2 equipped per time) that are powered by expending salts. This gives the player a chance to be creative with the way they'd like to deal with enemies. The weapon/vigor variety is pretty extensive and they can be upgraded from vending machine purchases. Further abilities are granted via gear collection (up to 4 slots can be filled), and your health/shield/salts can be upgraded too. Elizabeth is a big asset as an NPC routinely giving Booker money, health, ammo, and salts. The game is very creative and great.