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BioShock Infinite


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by John Keefer,, Aug 10, 2012 8:15AM PDT

The shuffling of staff continues at Irrational Games, as former Epic Game production director Rod Fergusson joins the Boston developer. Read more

After reports of key departures from the studio, another report has surfaced, claiming that the long-rumored multiplayer modes for BioShock Infinite have been axed. Read more

by John Keefer,, Aug 9, 2012 8:15AM PDT

Two key developers on Irrational's delayed Bioshock Infinite have left the company. Read more

Join Garnett Lee on this episode of Shacknews Daily. Today’s stories: BioShock Infinite gets delayed to 2013, Insomniac expands to social games, and Wolfenstein celebrates its birthday. Read more

Could the team be working on some kind of multiplayer mode for BioShock Infinite? A job listing suggests so. Read more

by John Keefer,, May 9, 2012 5:40AM PDT

BioShock Infinite won't be shown at E3 this year, and has been delayed until 2013, according to Irrational's Ken Levine. Read more

by Steve Watts,, Apr 27, 2012 4:30PM PDT

Irrational's Ken Levine talks about how the team is focused squarely on BioShock Infinite right now, and that work on the Vita game will start in earnest afterwards. Read more