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BioShock Infinite

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News

As promised, Irrational Games has unleashed a new trailer for its upcoming BioShock Infinite, which takes the series from its previous underwater home of Rapture and sets it skyward to a huge city in the sky called Columbia. Read more

If you fancy some new trinkets for your video game doodads shelf, the two special editions of BioShock Infinite might be right up your alley. Announced today, they offer such lovelies as a keychain replica of one of Infinite's vigor bottles, a lithograph poster, and, for the really rich, a 9-and-a-half-inch statue of the dreaded Songbird enemy. Read more

by John Keefer, shacknews.com, Oct 16, 2012 5:00PM PDT

BioShock Infinite developer Irrational Games has had its share of staff turmoil recently, and it looks to be continuing as both its AI lead and combat lead have left the company for Microsoft. Read more

by John Keefer, shacknews.com, Aug 10, 2012 8:15AM PDT

The shuffling of staff continues at Irrational Games, as former Epic Game production director Rod Fergusson joins the Boston developer. Read more

After reports of key departures from the studio, another report has surfaced, claiming that the long-rumored multiplayer modes for BioShock Infinite have been axed. Read more

by John Keefer, shacknews.com, Aug 9, 2012 8:15AM PDT

Two key developers on Irrational's delayed Bioshock Infinite have left the company. Read more

Join Garnett Lee on this episode of Shacknews Daily. Today’s stories: BioShock Infinite gets delayed to 2013, Insomniac expands to social games, and Wolfenstein celebrates its birthday. Read more

Could the team be working on some kind of multiplayer mode for BioShock Infinite? A job listing suggests so. Read more

by John Keefer, shacknews.com, May 9, 2012 5:40AM PDT

BioShock Infinite won't be shown at E3 this year, and has been delayed until 2013, according to Irrational's Ken Levine. Read more

by Steve Watts, shacknews.com, Apr 27, 2012 4:30PM PDT

Irrational's Ken Levine talks about how the team is focused squarely on BioShock Infinite right now, and that work on the Vita game will start in earnest afterwards. Read more