gamers (70%) found this review helpful
After 2 great installments of BioShock, BioShock Infinite has to be the greatest of its kind ever made! From the moment you step into Columbia, you become completely immersed in this alternate reality. Everything from the music, to the posters, to the conversations and interactions makes this world feel so well thought out and real. The controls are also very solid as well. One of the greatest things that a developer can do in regards to a sequel isnt to change the control scheme all together, its to build upon the one that previously existed and that is exactly what Irrational does. The plasmids have returned in the forms of Vigors and you still find a wealth of guns at your disposal with the new addition of the Sky Hook Gun replacing the Drill from BioShock 2. One difference that bothered me a bit was the ability to only carry 2 guns at a time. It was a minor inconvenience but was quickly overlooked. In addition to that, the storyline for Infinite is one that is truly unlike any that I have ever encountered in a video game. This story is so captivating and intricate that it would only have been expected in a movie or graphic novel. It really did set the bar up to a higher level. With amazing character development, solid controls, and deep emotions running through this game, BioShock Infinite is unquestionably a must have.
Irrational Games did crazy good work with Infinite, creating one of the most amazingly unique campaign shooters ever. I don't think it's GOTY, but it felt every bit as amazing as any other Bioshock game, with American/Industrial Revolutionary throwback style.
Infinite is as close as they come in terms of perfection, even though I did have 3 frozen games. The epic story heavy campaign is rich with both killer shooting mechanics and set pieces and great story telling and voice acting. The graphics and amazingly detailed environments and cities help paint a very realistic picture of this floating city in the sky and almost make it seem real. But it's still all about the shooting.
And Infinite's gun feel and sound are second to none. Each gun feels and sounds unique, and they all can be upgraded. The VIGORS you acquire are new and plentiful, also offering room for leveling them up to your heart's desire. New Vigors like Bucking Bronco send your enemies flying high like in Bulletstorm, only to be easily picked off while flailing helplessly in the air waiting for your shotgun or RPG barrage. These vigors, like in previous Bioshock games, make it the game it is.
Your little NPC ally Elizabeth also accompanies you for most of the story. But it's not babysitting and you never have to worry. She in fact helps you by giving you coins, MP, HP, ammo, and even hints to secrets loot. You become attached to her, but ultimately make up one killer duo.
New heavy hitter enemies were fun to dispose of, but proved to be very difficult low on health. Infinite has just the right amount of difficult, but on 1999 mode it's BRUTAL when you face multiple enemies.
Infinite is almost perfect, but I can't point my finger to why I felt like something is missing. I can't think of what it is, but it felt incomplete, maybe because the dumb time travel ending left me with a sour taste in my mouth.
posted by Sideshow (JACINTO CITY, TX) Mar 26, 2013
Member since Sep 2004
gamers (65%) found this review helpful
Irrational Games deserves a standing ovation for their work on Bioshock Infinite. It's been an age since I really felt like my purchase was worth every penny but Ken Levine and his crew definitely did not disappoint on this one. While I could probably write an essay on why I like this game so much I will instead just highlight the key parts that really struck me.
Gameplay - In my opinion Infinite actually feels a lot more strategic than the first 2 Bioshock games. You can only have 2 weapons and have 2 plasmids equipped at one time so you really have to experiment with everything to really figure out what works for you. I think this might throw some people off because they are use to having a whole arsenal of fire power but it actually serves a purpose of keeping the gameplay fresh. The shooting mechanics are true to the original Bioshock games so you shouldn't have a hard time jumping into Infinite.
Visuals - This has to be one of the most visually beautiful games I think I have ever seen. I don't believe visuals should make a game what it is but there is no denying that Irrational put a lot of love into this department.
Story - While I haven't gotten too deep into the story I really feel eager to get to the games core to figure out what lies beneath the surface. There is obviously more than meets the eye with this place and the racial undertones make their presence felt right away. There are so many theories going on in my head as to what is happening in Columbia and that is what makes Bioshock games so much fun. The writers at Irrational have some brilliant minds.
Elizabeth - Last but not least I had to bring up Elizabeth. Gamers haven't seen a sidekick like her since Half Life 2 and it really is a breath of fresh air. It's really easy to become very protective of her as you fight to get her out of Columbia and you will feel eager to figure out more of her mysterious past.
Bioshock Infinite is storytelling and gameplay at it's finest. 10/10