posted by Nativepride32 (DURHAMVILLE, NY) Oct 19, 2012
Member since Jul 2012
This game started off good, I was like "No way! This is going to be better than the first one!"... But then it was the same game with a new villain. The game just does not keep me interested. I even tried to just do the main missions and skip the little sisters, but, it was just to boring to continue.
posted by Huzoozoo (GRANADA HILLS, CA) Jan 11, 2011
Member since May 2007
gamers (22%) found this review helpful
...What biology and electro-shock therapy have to do with this game. It's never even explained. Now, let me preface this by saying I never played bioshock 1. But I did play two of the halo games and I'm told they're more or less similar.
So, in this game you play as a "Sugar Daddy" or something and the objective involves gathering little girls as you kill other "Daddies" until you have amassed a nice collection of "Sisters". Now right off the bat, the implications of this are quite mature for this game. I thought I was going to be an underwater diver exploring a lost city, not Robot-Dolemite pimping out children and taking these "splicers" (possible reference to drug abuse) to the streets with my "drill" (possible phallic metaphor).
That's fine on second thought, I like games to surprise me and this one did to a great degree. So I'm going through this game and apparently a lot of the story carries over from the first game with some guy named "Willem Defoe" or something but he's dead so I'm dealing with a feminist lady who keeps yelling at me (probably because I'm a robot-pimp exploiting little girls).
So story aside (it's pretty bad), and really who plays video games for "plots" and "character development" and "protagonists who talk and give you insight to their motives". I know I don't. So you get all these weapons that seem like worse rehashes of halo weapons (like the pistol, machine gun, shotgun, flamethrower, plasmids) and it gets a bit repetitive. You fight the same enemies the whole game and there are only 5 variations all of which you meet by the third level.
So nothing is really unique besides the levels themselves which are pretty neat. The setting is an underwater city as in buildings underwater but the insides are not or something. For some reason even though the city's complete infrastructure has collapsed, I'm still expected to buy things out of future vending machines (this is set in the 1860s) that are surprisingly well stocked. But whatever.