posted by P05TF03TU5 (NEWBURY PARK, CA) Nov 25, 2007
Member since Feb 2005
gamers (62%) found this review helpful
Half of the game is locked and the only way to unlock it is by buying downloadable keys. There's already 8 individual downloads on Live. Each one cost 200 points, and consist of cousins and accessories. You also have to buy keys to unlock levels, and mission objectives but they're not available yet.
Isn't there laws against these kind of things?
Virtual Fighter 5 for the 360 is doing the same thing (unlock accessories). Though this kind of thing has been going on since last year.
Please help and boycott against crooked practices like this
Ok, let's keep this simple. BK is a fun, freaky, and addictive game that not only makes you laugh but also gives you some really addictive gameplay. The main problem is that there isn't much to the game at all. Many can finish the game in two to four hours. There are only a handful of levels and they do offer a touch of replayability if you want to try to find all of the presents and cousins but honestly. There isn't enough content to keep many people interested.
The online play is actually kinda fun but very limited in what it has to offer. The dialog in the game can be funny but really gets annoying after a while. You have to manually push the buttons to speed up the very slow moving dialog boxes and sometimes the boxes will pop up right in the middle of your screen as you are playing the game. This is a big annoyance that can be played through but ends up being a pain in the butt.
There are also some achievements that cannot be gotten other than by downloading some future content from XBOX Live. This is really weird since the game itself (while cheaper than most new releases) simply doesn't have much content to offer at retail.
So, BK is fun, annoyances aside. But the fun simply doesn't last long enough. With only a handful of levels, last-gen graphics, etc. the game falls well short of what it could have been.
Katamari is by far one of my favorite and most addictive games. I have every one in the series but I thought I'd wait on purchasing this one. I didn't know what to expect seeing as the original creator of Katamari isn't making the games anymore. The PSP version wasn't very good.
This one feels very played over. It just seems too much like prior levels. The story is not original and I actually liked I Love Katamari a lot more. I wanted this one to be good because it looks so much better in HD than on PS2. The graphics are a huge improvement and having it run at 60fps makes it faster. The gameplay is smooth especially when transitioning to a larger size. At the end of the game you go all the way from a tiny size to rolling up the solar system in one big level. Unfortunately the game overall falls severely short.
There are only maybe three different areas. If that. You play in various locations of one world. Similar to the other Katamari games but the levels are used over and over. You play starting in these two different areas almost half of the game. The last two Katamari games had bunches of levels and I Love Katamari had something near 40 missions I think. This one falls short at only about 10. No joke.
There are extra levels available for download in Japan already and they are priced at 200 points per level. That sounds expensive to me. This game is fun, but once you put on the cost of the game plus the cost of downloads to make up for the levels you don't get... you end up with less than half the normal Katamari game for double the price.
I would put this under rent and maybe buy when it hits the budget price list.