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8
Very Good
Some of the most fun you can have with balls
posted by Twizlex (DAUPHIN, PA) Oct 16, 2007
Member since Jul 2006
54 out of 69 gamers (78%) found this review helpful
Graphically, the textures are crisp and vibrant, but it still looks about the same as the old PS2 games. Of course, the game retails for only $30, so it's definitely priced accordingly. Unfortunately, it's also quite short. Most people would probably run through the entire game in 2-3 days. On the plus side, however, the fun doesn't end there. Beautiful Katamari features a full-on versus mode for up to 4 people over Xbox Live.
Your Katamari controls using both analog sticks like a tank - both sticks forward to go straight, just one side forward to turn, and one forward and the other backwards to spin in place. It's slightly tricky at first, but you get used to it. The music is also quite odd at first. It's a mixture of easy listening, jazz, and some kind of kiddy pop. Surprisingly, these are actually quite enjoyable and catchy tunes, even for those people brought up on first-person shooters.
Overall, this is definitely an enjoyable game. It's simple fun that can be enjoyed by hardcore gamers, but is also a casual family experience. It's worth a rent just to check out the zaniness, but it's nothing new for people that played the previous Katamari games. If you loved those games, however, you'll feel right at home playing this one. Given the price tag and online capabilities (especially the many leaderboard varieties), fans of the series might just want to buy this game instead.
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6
Above Average
Fun rental
posted by mistermojo (BURNSVILLE, MN) Oct 24, 2007
Member since Oct 2007
7 out of 9 gamers (78%) found this review helpful
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4
Weak
Aggravating Katamari
posted by IvanXSmith (NORTHRIDGE, CA) Nov 6, 2007
Member since Aug 2005
44 out of 63 gamers (70%) found this review helpful
The major complaints:
- No Auto-save
- The game makes you feel stupid for not getting a perfect score on a stage. "Learn to roll better.", "You are no good.", etc.
- The time is tuned very hard making this the most difficult Katamari game yet.
- Slow method to go between levels and menu options (forcing player to "fly" through the menu.)
- Frustrating camera. It isn't quick enough to show what's around you, and items block your view constantly.
- The katamari doesn't go up walls as well as it used to.
- Turning is harder than ever, near impossible at times.
- The katamari feels slower. I would think after three games the user could gain a speed increase or have actual analog speed input, not just direction.
- Unecessary messages from the king explaining things never even mentioned in the frist two games, which clutter the screen: --(Imagine every time Mario got a mushroom a message box popping up saying: 'You know, Mario is bigger now and can destroy blocks.')
- So many items sometimes, the katamari gets stuck in the clutter.
The graphics keep with the traditional look of a Katamari game, and the essence is still there. But for my money the first two Katamari games stand up better, and are a lot more fun.
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4
Weak
A First Timer's View: Disappointing
posted by MaddJoka (ANCHORAGE, AK) Jan 1, 2008
Member since Jun 2007
12 out of 17 gamers (71%) found this review helpful
The first thing I would have liked to see was a difficulty setting. Experienced players should be able to accomplish the challenges, but as a newbie, I found myself in a constant pattern of failing each level (even the first non-tutorial level) several times before passing.
The types of items can be confusing at times too. For example, when rolling the planet Venus, you're told to gather expensive things. When my Katamari was complete, I was berated for gathering Rich things (which the King described as Luxury items) instead of Expensive things. How am I supposed to know the difference? Of course, this assumes that I can even see around my Katamari to make those decisions, or that I have the time to seek out specific types of items, rather than frantically gathering anything and everything so I can slide in under the time limit.
Also, I realize that Japanese games don't encourage and hold hands as much as their American counterparts (see also: Dance Dance Revolution), but the King is just irritating. Even an above-average Katamari merits a response of "Okay, I guess this'll do." Anything less (and again, the scoring system appears quite arbitrary) earns derision and ridicule. Yeah, that makes me want to play again.
Finally, there are the Xbox Live downloads. It seems pretty sleazy of the developers to require about $20 of paid downloads in order to complete all the Achievements; those items should either be free or voluntary, especially considering how little content there game contains as shipped.
Overall, this was a pretty disappointing game, especially for something so highly praised by my friends and fellow gamers. I'm willing to give the earlier installations a try, because I love the idea of Katamari, but this version isn't worth anything close to full retail.
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2
Really Bad
Katamari's lost it
posted by happythug (VANCOUVER, WA) Feb 17, 2008
Member since Oct 2007
3 out of 4 gamers (75%) found this review helpful
This beautiful katamari somehow loses the fun. I think its the much more amped difficulty, while its possible to beat a level, its just soooooo hard to get a good score on them. I could only stand this game for a couple of levels, but it seemed to just recycle too much. The play control seemed less responsive, I'm not sure if this is because of the xbox 360 controller, as apposed to the ps2, or if it just sucks more. The off the wall comedy of the last game has been replaced by just off the wall.
The king of the cosmos talks WAAY too much, and when yer retrying a level for the 20th time, trying to get a score better than 40%/points it really gets on yer nerves. Somehow the camera angle on this katamari has gone from workable to devastating. In a game that's all about speed and efficiency having a camera angle that hides you from view at every opportunity is infuriating.
Yes, and of course the graphics haven't really improved at all, but even if this game had the best graphics ever it'd still drive you nutz real quick.
If you haven't played any Katamari yet, start with We Love Katamari, that game was awesome, if you played katamari and want more, give up, this game will disappoint you and make you wonder if you ever really liked katamari to begin with.
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9
Excellent
Rollin'...Rollin'....Roll- in' down the river...
posted by SeanieJosh (BRADDOCK, PA) Feb 29, 2008
Member since Dec 2007
7 out of 10 gamers (70%) found this review helpful
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1
Horrible
Uh, yeah you have to pay to unlock the game
posted by P05TF03TU5 (NEWBURY PARK, CA) Nov 25, 2007
Member since Feb 2005
30 out of 48 gamers (62%) found this review helpful
Isn't there laws against these kind of things?
Virtual Fighter 5 for the 360 is doing the same thing (unlock accessories). Though this kind of thing has been going on since last year.
Please help and boycott against crooked practices like this
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6
Above Average
Addictive...but simply not enough
posted by keith7198 (FORDYCE, AR) Oct 23, 2007
Member since Jun 2007
6 out of 9 gamers (67%) found this review helpful
The online play is actually kinda fun but very limited in what it has to offer. The dialog in the game can be funny but really gets annoying after a while. You have to manually push the buttons to speed up the very slow moving dialog boxes and sometimes the boxes will pop up right in the middle of your screen as you are playing the game. This is a big annoyance that can be played through but ends up being a pain in the butt.
There are also some achievements that cannot be gotten other than by downloading some future content from XBOX Live. This is really weird since the game itself (while cheaper than most new releases) simply doesn't have much content to offer at retail.
So, BK is fun, annoyances aside. But the fun simply doesn't last long enough. With only a handful of levels, last-gen graphics, etc. the game falls well short of what it could have been.
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6
Above Average
Could have been better
posted by protox (LAKEWOOD, CO) Oct 22, 2007
Member since Mar 2005
4 out of 6 gamers (67%) found this review helpful
This one feels very played over. It just seems too much like prior levels. The story is not original and I actually liked I Love Katamari a lot more. I wanted this one to be good because it looks so much better in HD than on PS2. The graphics are a huge improvement and having it run at 60fps makes it faster. The gameplay is smooth especially when transitioning to a larger size. At the end of the game you go all the way from a tiny size to rolling up the solar system in one big level. Unfortunately the game overall falls severely short.
There are only maybe three different areas. If that. You play in various locations of one world. Similar to the other Katamari games but the levels are used over and over. You play starting in these two different areas almost half of the game. The last two Katamari games had bunches of levels and I Love Katamari had something near 40 missions I think. This one falls short at only about 10. No joke.
There are extra levels available for download in Japan already and they are priced at 200 points per level. That sounds expensive to me. This game is fun, but once you put on the cost of the game plus the cost of downloads to make up for the levels you don't get... you end up with less than half the normal Katamari game for double the price.
I would put this under rent and maybe buy when it hits the budget price list.
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8
Very Good
Keep Rollin
posted by BlackburnD (DAYTON, OH) Oct 30, 2007
Member since Dec 2006
2 out of 3 gamers (67%) found this review helpful
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4
Weak
don't remember it being this boring
posted by TheClarks (PURVIS, MS) Oct 22, 2007
Member since Oct 2007
2 out of 3 gamers (67%) found this review helpful
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5
Fair
OK Game
posted by LordMaker (Holgate, OH) Jan 5, 2008
Member since Jul 2007
3 out of 5 gamers (60%) found this review helpful
I have not played any of the Katamari games before, but thought they always looked kind of neat. Looks are deceiving.
The game has a pretty steep learning curve, and poor controls. For some reason you need to use both of the sticks to control the ball. IMO one stick would have lead to better control. Turning is hard, in fact towards the end I just went with the flow and rolled over all in my path. The camera does not make this any easier.
The levels are recycled. In fact I think there may only be three of them. Its gets old running over the same things over and over again. To make the game hard, there are time limits on the stages.
I did not try multiplayer, as I could not find a match for 10 mins.
Achievement points are medium difficulty. Expect to get 350-450 before you are sick of the game. Also, to get the full 1,000 you need the DLC, which also nets another 250 points. I really hope this is not going to be a trend. Selling us an incomplete game (new $49), the you need to spend another $10 to get all the content.
Just rent it. Play for 4-6 hrs and send it back.
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1
Horrible
Beautiful Suckamari
posted by AgentUtah (PARKVILLE, MD) Nov 25, 2007
Member since Oct 2007
4 out of 7 gamers (57%) found this review helpful
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6
Above Average
Hard for beginners
posted by Taasla (College Station, TX) Sep 28, 2008
Member since Sep 2008
1 out of 2 gamers (50%) found this review helpful
My main gripe is the difficulty. I spent majority of my time failing missions, but thankfully that made me only want to play the game more. Either you'll be put off, or you'll continue to try. Passing missions became easier and easier, but that was after many hours of game play. Even then, I did not have satisfactory scores. Getting a perfect score seems near impossible.
People and objects have a tendency to block to camera. It wasn't much of a bother for me, but enough to be mildly annoying.
The pros of the game do come with the amusing characters and addicting music. I'm not much for j-pop, but some of the tunes had me humming even after the game had ended.
It's definitely worth a rent, but I would have to pick it up for very cheap in order to own it.
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1
Horrible
LAME
posted by Lacroix (GARDEN GROVE, CA) Mar 26, 2008
Member since Aug 2005
1 out of 2 gamers (50%) found this review helpful
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7
Good
short but entertaining
posted by acgunter (DALLAS, TX) Oct 30, 2007
Member since Nov 2006
1 out of 2 gamers (50%) found this review helpful
The bottom line is, if you're looking for a game to fill up your queue and you're also looking to entertain yourself for about a week with a fun game that requires little thinking, this game is really recommended. If you are looking for something earth shattering though, you may want to check elsewhere.
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6
Above Average
Decent, for a Katamari
posted by firewall (GREENWOOD, IN) Oct 26, 2007
Member since Sep 2007
1 out of 2 gamers (50%) found this review helpful
Online play brings an interesting new feature but doesn't really change the repetitiveness that these games end up suffering from.
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5
Fair
Looking for a sandbox? Its not here.
posted by MyTZuS (WOODSTOCK, GA) Oct 22, 2007
Member since Aug 2007
1 out of 2 gamers (50%) found this review helpful
I'm not into achievements, just want to explore and have fun. If thats you, then this isn't for you. If you just want to rack up achievements then for the price its quite a deal. But I won't be buying it or keeping it.
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5
Fair
Not as good as the first.
posted by Scott666 (ENDICOTT, NY) Oct 20, 2007
Member since Jul 2007
1 out of 2 gamers (50%) found this review helpful
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1
Horrible
Someone should be ashamed
posted by Nathan3 (COOKEVILLE, TN) Sep 15, 2008
Member since Jul 2008
1 out of 3 gamers (33%) found this review helpful
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1
Horrible
How can this Be a fun game?
posted by upsetgamer (PLAINVILLE, KS) Mar 24, 2008
Member since Mar 2004
1 out of 3 gamers (33%) found this review helpful
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7
Good
Fun, but just more of the same.
posted by severance (SAINT PAUL, MN) Oct 31, 2007
Member since Apr 2007
1 out of 3 gamers (33%) found this review helpful
One thing that is particularly annoying in Beautiful Katamari is the location of dialogue bubbles during game play. They pop up right in the middle of your screen in the middle of game play and fill most of your viewing area. On top of that the player has to take focus off of the game to hit the "A" button several times to get through the dialogue otherwise the bubble will sit on the screen forever. This would not be a big problem in a RPG or a slower paced game, but everything is timed in Beautiful Katamari and each second spent clearing dialogue bubbles is a second that could have been spent rolling stuff up.
All in all, Beautiful Katamari is not a bad game; its pretty darn fun to play aside from a few drawbacks. The main reason it falls short is due to its complete lack of innovation.
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8
Very Good
RENT? BUY? DON'T BOTHER?
posted by dudemandud (COLUMBIA, MO) Oct 26, 2007
Member since Jan 2006
1 out of 3 gamers (33%) found this review helpful
The game play consists of a little guy (the prince) to roll around a ball collecting items making it bigger. He's ordered by his father (the king) to roll up balls and meet certain requirements to replace planets he (the king) has destroyed during a tennis match. The requirements for each level vary. For mercury since it's a hot planet the king wants you to roll up hot items. For neptune he wants moisture so you'll be rolling up drinks. etc
I knew this was a game I would enjoy because it's not like your regular shooter 360 game. The game play is simple for children and still enjoyable for adults. The achievements are balanced well. You won't be getting any easy points here which adds to the replay value in the end. All and all beautiful katamari is a game you'll love or hate and the chances are you already know.
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10
Perfect
perfect for girlfriends
posted by beeftroopa (WHITE PLAINS, NY) Nov 26, 2007
Member since Jun 2005
2 out of 7 gamers (29%) found this review helpful
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4
Weak
Frustrating
posted by JeromeJTK (ROCHESTER, NY) Oct 20, 2007
Member since Aug 2005
1 out of 4 gamers (25%) found this review helpful
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