gamers (86%) found this review helpful
The graphics are so much better than the first one. The new japannese campaine is great for extra playing time. The online play is great and the fact they added a non-online skimish mode will keep you hooked for days even if you don't have Xbox Live. If your a fan of the battlestations game, even if your not a fan you would still be pulled in through the graphics and detailing of every part of the ship or the plane. This is a MUST HAVE if you are into stratagy, action, 1st person/3rd person , or you just like to command giant armys from a stratigic map a couple thousand feet up in the sky, then this is the game for you!
gamers (85%) found this review helpful
Whether your into aerial combat or bombardment with the most well known sea born artillery platforms of WW2, your in for a treat. The game lets you play either as the American or Japanese in an RTS campaign that you can control from either the map or the hotseat of any weapon on the battlefield. I have played many RTS games but until this game most of my free time was playing turn based or shooters. When I played the demo on XBox live I was simply impressed and had to get my hands on a copy, which I don't regret because there is almost endless replay value with the campaign and skirmish mode.
Graphics are beautiful, controls are simple and the battles are won by a mix of strategy with skill. If your in the market for an RTS style game dont pass this one up.
gamers (83%) found this review helpful
This game turned out to be fairly fun. The campaign is fun to play through, although I doubt I would play through again. I would like to try to play with a team of friends online where I think this game would really shine.
Pro Game creates a dynamic large mild simulation military battles with the option to jump into any vehicle or position and fight yourself. You can often do much better by controlling a unit yourself than letting the AI handle things making for a decent trade off in that you lose control of the over all battle.
Con On any campaign mission in which your giving a large task force and island capture missions strategy often seems to break down. Either because controlling formations and moving with the AI in control often leads to slow clusters of ships slowing and stupidly grinding away at the enemy. Other times individual units like PT boats or smaller ships would perform sub par when given a simple task. Micro-managing becomes the norm to get the AI to do what your want.
I often found I could do much better by having most of my units back out of the battle and defend themselves while I devastated the enemy using a much smaller force under my direct control. You lose the engrossing large battles in what turns into an almost one man show instead of a coordinated large offensive with multiple intermixed confrontations.