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Batman: Rise of Sin Tzu

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Also on:PS2, GBA, GC
GF Rating
6.0

174 ratings

Gameplay Controls

Batman: Rise of Sin Tzu

BASIC CONTROLS
Directional Pad Navigate menus, Toggle camera (Up: Zoom in; Down: Zoom out)
Left Thumbstick Walk, Run, Select targets
Right Thumbstick Select gadgets (Bat Pellet, Bat Grapple, Batarang)
A Button Kick
B Button Grab
X Button Punch
Y Button Jump
White Button Taunt
Black Button Use gadget
Left Trigger Block
Right Trigger Dash
Start Display Pause menu

ADVANCED CONTROLS (BATMAN AND NIGHTWING)
Combo #1 PUNCH COMBOS: X = Straight Punch, X + X = Strong Punch, X + X + X = Hammer Punch (Batman)or Gut Punch (Nightwing), X + X (delay) X = Rising Knee, X + X (delay) X (delay) X = Overhead Slam
Combo #2 KICK COMBOS: A = Front Kick, A + A = Side Kick, A + A + A = Push Kick (Batman) or Roundhouse (Nightwing), A + A (delay) A = Rising Knee, A + A (delay) A (delay) A = Thunder Kick
Combo #3 PUNCH EXTENSIONS: A + X = Lunge Punch, A + A + X = Back Fist, A + A (delay) A (delay) X = Whipping Strike
Combo #4 KICK EXTENSIONS: X + A = Front Sweep, X + X + A = Hook Kick, X + X (delay) X (delay) A = Boomerang Kick
Combo #5 GRAB AND HOLD MANEUVERS: B = Grab, B + B = Shoulder Throw (Batman) or Neck Throw (Nightwing), B + X = Punch Takedown, B + A = Kick Takedown
Combo #6 POWER COMBOS: X (hold) = Cyclone Fist, X + Xe (delay) X (hold) = Spinning Fury, A (hold) = Hurricane Kick, A + A (delay) A (hold) = Flash Kick, X + X (delay) A (hold) = Chainsaw Kick, A + A (delay) X (hold) = Smashing Elbow, B + B (hold) = Power Throw
Combo #7 JUMP COMBOS: Y + X = Hook Punch, Y + A = Dive Kick

ADVANCED CONTROLS (ROBIN AND BATGIRL)
Combo #1 PUNCH COMBOS: X = Straight Jab, X + X = Strong Jab, X + X + X = Ground Roll (Robin)or Spin Punch (Batgirl), X + X (delay) X = Rising Knee, X + X (delay) X (delay) X = Overhead Slam
Combo #2 KICK COMBOS: A = Snap Kick, A + A = Kick, Back Kick, A + A + A = Heel Kick (Robin) or Handstand Slam (Batgirl), A + A (delay) A = Split Kick, A + A (delay) A (delay) A = Flip Kick
Combo #3 PUNCH EXTENSIONS: A + X = Arm Sweep, A + A + X = Fierce Punch, A + A (delay) A (delay) X = Rapid Punch
Combo #4 KICK EXTENSIONS: X + A = Rear Sweep, X + X + A = Somersault Kick, X + X (delay) X (delay) A = Scissors Kick
Combo #5 GRAB AND HOLD MANEUVERS: B = Grab, B + B + B = Circle Throw (Robin) or Twist Throw (Batgirl), B + X = Punch Takedown, B + A = Kick Takedown
Combo #6 POWER COMBOS: X (hold) = Dragon Punch, X + X (delay) X (hold) = Crushing Dragon, A (hold) = Slide Surprise, A + A (delay) A (hold) = Lightning Kick, X + X (delay) A (hold) = Tornado Kick, A + A (delay) X (hold) = Elbow Fury, B + B (hold) = Power Throw
Combo #7 JUMP COMBOS: Y + X = Jump Jab, Y + A = Dive Kick