This game is hard, and not even in that good way. You will die, and die, and die, and die some more. And to make matters worse, when you die, the people in "town" know it, and comment on it. You can only go to the training dungeon where you have to deal with a foul-mouthed Sanosuke look-alike, or the tower where you just fight endless mobs of enemies that don't ever seem to die. Sometimes you bump into a girl who says cryptic things to you about orbs. Sometimes there's armor, or swords, but sometimes not. The goal, supposedly, is to take this gun thing to the bottom floor and do something, which isn't explained well at all, but you have to do it, gosh darn it, to attone for some sin you committed in life. Meanwhile, in the real world, scientists are pumping your body full of made-up drugs while they spout more cryptic nonsense out of your speakers, leaving you more confused.
A combination of randomly generated levels, no instructions going on (most games at least have a tutorial), and a horribly dark theme, and you have a recipe for disaster. Perhaps the most frustrating thing about this game is that when you die, you start back AT THE BEGINNING OF THE GAME with NO items. That's right...no items. So much for grinding in an RPG.
Frankly, I'm amazed that Baroque has managed to get even a 3.5 - and that there are positive reviews for it. Bear in mind, I rented it wanting to give it a chance.
The "death advances the story" hook is what got me to look beyond the terrible reviews. Unfortunately, the story isn't worth advancing. Go to Wikipedia and read Baroque's story. It makes absolutely no sense - it's an incomprehensible quasi-religious mess.
While death might advance the story, it also resets the game. You lose EVERYTHING - items, experience, progress, and have to start from scratch. Frustrating in the extreme.
It would be less frustrating if the gameplay mechanics were enjoyable, but they're not. Attacks are slow and clumsy, and defense is non-existent. You have a vitality score that is constantly running down, like a timer - when it's up, your health drains too. Meaning you have a de-facto time limit before the whole game resets and you have to start again. From scratch, remember.
I rented Baroque wanting desperately to like it and to give it a chance. For doing that, and ignoring all the terrible reviews and low scores, I am an idiot. Don't be me.