Rent Atelier Rorona: The Alchemist of Arland for PS3
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Atelier Rorona: The Alchemist of Arland

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GF Rating
5.6

1066 ratings

Critic & User Reviews

GF Rating
2

Really Bad

A terrible waste of time...

posted by JakeAStrife (SAN DIEGO, CA) Mar 4, 2013

Member since Mar 2013

I thought I would give this game a chance, despite the bad reviews... I saw everything from perversion to all forms of hate. But I still gave it a go. It may have been fun if one is not trying to get the trophies... MAYBE. But it is so easy to miss just one little scene and have to start the entire game over to get that ONE trophy. Forget this game. Don't waste your time.

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GF Rating
1

Horrible

This game if offensively bad.

posted by spooky79tx (AUSTIN, TX) Feb 19, 2013

Member since Aug 2012

1 out of 2 gamers (50%) found this review helpful

Leave out the pedo undertones in the game. It is terrible! Fighting is poorly designed and the game plays like some weird version of Harvest Moon.

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GF Rating
9

Excellent

Well Rendered Story, Relaxing Music

posted by CritScott (QUAKERTOWN, PA) Dec 9, 2012

Member since Jun 2010

1 out of 2 gamers (50%) found this review helpful

I've tried to find my niche in gaming, searching for a relaxing title that stimulates my brain right before bed. This game has: relaxing music, simple storyline (with some adorable innuendos), cute costume-decked-out chicks setting out to "battle", all the while having ongoing missions to keep you occupied on many levels. To compare, FF13 - that was an incredible let down. A small segment of this game (when you confront monsters) resembles that fighting style, and I like how it's done. Although Atelier Rorona starts a little slow with the storyline, and many twists and turns throughout the game leave you saying ("what the !?"), it's done in full anime style. It's a very popular and successful formula, so if you weren't expecting that, then not sure what to say to those who gave it a 1 or a 2?
Visual: Beautiful screenshots, artfully design graphics, character sketches, and frame shots were made in every step of the game. It blends a style of single frame with full, bouncy 3-D type rooms. Rorona can jump, but I'm not sure why (haha), and there are many areas of the 3-D rendered town which seem to present absolutely zero purpose. Between the synthesizing and character interactions, it's a great game to gather, buy/sell, explore, complete missions, and not having to worry about dying! (No time constraints or stress in failure!) For those who pointed out some of the holes in the game, I'm not sure what they were complaining about, other than not a difficult challenge.
Could have done better: in the town areas, the people are just walking like zombies. maybe some more interaction and dialog would be nice. Also, putting some real purpose and more depth into the town areas. Other than that, I like the fact they kept it simple!

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