Oldschool style proves new games don't have it all
posted by Urganite (AKRON, OH) May 20, 2006
Member since Sep 2004
11
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Atelier Iris is simply put, a game that should have but couldn't have been made ten years ago. It's refreshing to see a game in the vein of Disgaea that disdains high-end graphics and movement detail for a softer, more approachable look and more fluid interface. However, talking about graphics is really a waste of time with this game, it has them and they look nice enough, it's fairly obvious that the developer had gameplay in mind primarily. On the sound front, the game's soundtrack is simply joyous. It's very upbeat and happy for the most part, it should appeal to practically everyone, in fact I initially liked the music and the game together so much that I was literally bouncing in my seat and grinning. The game as a whole on the presentation level evokes happiness, it's difficult to feel bad playing this game even at sad points in the plot.
Speaking of the plot, it's a good plot. A little cliché, but to be honest every RPG plot is a little cliché, it becomes unavoidable in modern writing not to be emulating something. The voice acting in English is, unfortunately, intolerable. The main character sounds inebriated, in fact I've only heard about 5 lines of the English soundtrack because of how poor it is. Luckily the Japanese soundtrack is included and is preferable simply because the characters don't sound like college dropouts. It's really the same problem that Stella Deus had, only fixed by including the original soundtrack. The plot itself seems to have been rewritten from a more serious plot to a more quirky and humorous one, though it doesn't detract from the game.
However, the main thing that Atelier Iris has to make it stand out from other RPG's is its item creation minigame. Crafters, collectors, and power-gamers will all be addicted to the endless possibilities posed by the various ingredients that can be selected for each item. It's unfortunate that the alchemy portion of the game didn't include something that allowed for this type of experimentation.
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