gamers (100%) found this review helpful
I've personally never played any of the previous Atelier games, and I wasn't sure if it was going to be a brand new story or a sequel so I was a bit worried going into it, but it's a brand new story.
To be honest I'm still a bit sad that they didn't include the original Japanese voice acting but after a couple hours I got over it, and the english voices can be pretty cute once you get used to them.
But anyways on to the game, the crafting system in this game is just wow it's the best system I've ever seen in a game. There is so much to it, and as you level up your crafting you gain even more different combinations and such I played this game for 48 hours so far, and I've probably spent at least 20 of that just playing around with the crafting system.
Personally the combat system I found entertaining mostly because I enjoyed creating new items and trying them out, without that though it's a pretty standard combat system usually you end up doing the same kinda combat over and over and the animations can get a bit tiresome after seeing the same move for the 100th time. But regardless it's a solid combat system I can't really fault it, there are better ones out there but the turn based combat system does have a certain charm to it.
I really did enjoy the story, and there is around 9 or 10 endings to the game to see so there certainly is a lot to see and do in the game. I won't spoil the actual story since that would kinda take a lot away from the game so that's all I have to say on that haha.
The music is top notch most times I hardly pay attention to the music in games let alone remember anything about it 10 minutes after I stop playing it, but it had some really beautiful songs and one that was even from my favorite singer lol so that was special.
Anyways I definitely think the game is worth checking out if you enjoy RPGs.
gamers (100%) found this review helpful
It's my first Atelier game that I played and the mix review keep me on edge when I start this one out. When I saw that it's about alchemy, I start losing interest in it already -that's just me being bias against how a standard JRPG should be like.
Game start out slow for me -cutscene after cutscene- at time I find myself smashing the "X" button just so I can get onto the Gameplay. Gameplay is your standard turn-base action -nothing new- not to say that I didn't enjoy it, but it can get tiresome seeing the same reskin mod, inputing the same action almost every battle. Gameplay is definitely not the forte in this game.
Another Atelier system we got is the time system where you actually got "in game time" to look out for. Everything you do outside of town takes up your time measure in "day/month/year" like going to a new area or gathering for material or crafting alchemy all takes time and time is crucial in this game for it'll affect what type of ending you get (Multiple ending).
The core of the game, alchemy crafting, is what this game is all about. I wasn't interest in it at first and just doing the minimum requirement for it, but once I start learning the depth of it......let's just say I got addicted to crafting. I spend more time crafting than the rest of the game itself. What's interesting is a single item in this game has hundred of different uses for ex: "Herb" - let's say I have 2 herbs with a base of healing HP, but one give additional buff while another give you additional MP healing - 2 same item with different usage and that is what alchemy manipulation is about and there're tons of item to play around with - experiment em all.
I never realize crafting can be made so fun and it made gameplay enjoyable due to different item usage in battle. The time system is a mix, but I did enjoy it during my 2nd playthrough where I know where to go and plan ahead to save time. To sum it up, I recommend JRPG fan to give this game a try for I'm glad I did.