I thought this was just going to be another beat em up game, but it turned out better than I expected. The battles are nothing that are insanely awesome, but the cut-scenes and all the fast action synchronization made the game more fun. Reminded me a lot of Shenmue (because of the buttons you have to press in the middle of battle) mixed in with a DBZ cartoon, haha. Great story behind it as well. I felt an attachment with a few of the characters. Yasha's theme song is my favorite =3.
Don't get me wrong, Asura's Wrath is not bad. In fact, it's rather good. At least, the animation and absurdity of it all is. But the gameplay in this one is fairly bland; it's more or less an anime series with QTEs (Quick-time events) thrown in.
Now, let me go a little more into detail on the gameplay in this. Aside from the QTEs, there are two other gameplay types: battle mode and the scrolling shooter mode. The battle mode is basically mash the attack button, then hit a button to do a special attack, then wait for the cooldown bar to reset.
The scrolling shooter segments are exactly what you'd think: scrolling shooters with guys shooting energy bombs out of their hands.
Okay, that negativity out of the way, I'll actually say this: the game is a retelling of Hindu mythology in a sci-fi setting; kind of like what Too Human tried to do. You play the role of Asura, who is one of eight guardian demigods, and is well known for his rage in combat. He winds up saving the world from a massive demon called a Gohma (in this case, one called "Vlitra") living within the earth.
And then, after subduing the Gohma Vlitra, the other gods decide to betray him, kill his wife, and kidnap his daughter.
This all happens within maybe the first hour of the game.
Alright, my pros and cons for it:
+Beautiful graphical presentation (the graphics and art style are really amazing, and I just love it)
+Insanely good story and storytelling (I mean, the story may take more than a few cues from anime series, but I loved it throughout the entire game)
+Decent English voice-over (for once I made it through a game without switching to Japanese)
-Gameplay and QTEs (This game is 90% QTE, 5% fights that lead into QTEs, and 5% rail shooter that leads into QTEs.)
This has one of the most insane stories I've ever seen, and I loved every second of it. However, I loathed the reflex test every few seconds, and it really killed my desire to replay it.
posted by Papapandabear1 (DES MOINES, IA) May 6, 2012
Member since Mar 2012
button mashing at its finest, after you fill your bar you hit right trigger and hit several pre determined buttons. rinse and repeat and thats this entire game. the fighting just doesn't seem to flow right and the game glitches as i was able to fight a monster by literally glitching into the side of it and mashing the fighting buttons to kill it. the story is pretty bleak and boring but i enjoyed the opening scene. there's so much talking in this game that i thought i was watching a movie and began to skip it not caring, the entirety of the chapters is about 5-10 minutes of fighting and gameplay followed up by 10 minutes of talking and looking at a picture and reading more about the uninteresting story and then it recaps everything that just happened as if i didnt just hear or read it. asuras wrath is really short but has dlc's that are supposed to finish the story, why would i buy an unfinished game then have to buy the ending? oh wait thats why i have gamefly. it's barely worth a rent and i do actually enjoy anime-ish games but i was disappointed in this game.