Where do I start? Well let me say first off I 'm a fan of Assassins Creed and have played all of the titles. The latest title AC:R is a good game with some serious flaws that must be put right if the developers want me to spend my hard earned money ever again on their product. The main issues I'm having with AC:R is the controller. Now, this has been a problem since jump street and I am finally done with this lousy controller. It is crazy at best. Especially when you are free running! If you are free running you will find that your control is very messy and more times than not you will run up the side of a building or hillside over and over again or when you try to climb an obviously climbable surface you will climb a little and leap off in the other direction. Another problem I see is the stupid, unnecessary syncing. They criteria for syncing is usually stupid and not helpful in advancing the game. Ex. you have to kill 30 solders without getting hit?!?!?! Really? How does that propel the game at all? it's just pissing rights and completely unnecessary, do away with dumb aspect of AC. Also if I were to complete the game at 100% synch what do I receive/ A pony?
One of the biggest gripes I have is the checkpoint system in AC. Why, oh why do you have to start at the beginning when you die and NOT at the last checkpoint???? Why have a checkpoint at all? It is useless!!!!! On most games I'm a completists and try to do everything and get every trophy and item available, not with AC. At this point I'm playing for total fun, which is frustrating due to the issues above. The story is great, the graphics are good with occasional freaky glitch and I have had several hang ups. I don't want to feel like I'm at a job while I play my entertainment and at this point AC is a job. My favorite thing to do is climb up as high as I can and jump. You can do this sparingly in this game but when I can it's satisfying.
In closing, get it together and fix these issues!!!!
The game play is identical, which I'll give Ubisoft since why would you want to change something not broken? The BIG thing Revelations adds to the franchise is customizable bombs. Huge explosions, small ones, loud ones, quiet ones, fake ones, smoke ones... pretty much makes the whole cloak-and-dagger feel of the game go pull-the-pin and hide.
BUT the combinations of bombs can create a pretty neat combo to handle a surprisingly vast amounts of situations, getting the materials to replace after them is about as easy as looting bodies when you're done.
Other than that and the hook-blade making the climbing much faster, and zip lines making traveling much faster... the mechanics of the game have just about been polished to a sheer sheen with the usual hidden blade or variety weapon at your disposal remaining in their entirety.
The story is where the review goes negative. It's the same thing as the original AC2, which is the same as brotherhood. You can pretty much tell everything about Ezio from AC2 and brotherhood, so why not finish his story and put a lot of emphasis on Desmond! Might as well throw Altair in for good measure- you know, for O G status!
As you finish Ezio's last hurrah in Istanbul it's pretty much the same story: kill templars, find artifacts, upgrade your stuff and buy stores around the city after you LEAP OF FAITH! While you struggle to regain your bearings from the previous sequel you can opt to find the feather... map pieces... err... fragments and unravel Desmond's past from birth to ATLAS. Add the nefarious 13th and any other odd characters from the past few games for good measure, stir and let it sit a while and meh... there's a story in there somewhere.
We'll have to wait and see how Assassin's Creed 3 finishes off the actual plot of aliens creating the earth or anything of merit, this just fills in more character bios for Desmond, Altair, and Ezio.