Assassin's Creed 2 but after the 3rd remake.
posted by Exrage (SPOKANE, WA) Feb 6, 2012
Member since Oct 2011
The game play is identical, which I'll give Ubisoft since why would you want to change something not broken? The BIG thing Revelations adds to the franchise is customizable bombs. Huge explosions, small ones, loud ones, quiet ones, fake ones, smoke ones... pretty much makes the whole cloak-and-dagger feel of the game go pull-the-pin and hide.
BUT the combinations of bombs can create a pretty neat combo to handle a surprisingly vast amounts of situations, getting the materials to replace after them is about as easy as looting bodies when you're done.
Other than that and the hook-blade making the climbing much faster, and zip lines making traveling much faster... the mechanics of the game have just about been polished to a sheer sheen with the usual hidden blade or variety weapon at your disposal remaining in their entirety.
The story is where the review goes negative. It's the same thing as the original AC2, which is the same as brotherhood. You can pretty much tell everything about Ezio from AC2 and brotherhood, so why not finish his story and put a lot of emphasis on Desmond! Might as well throw Altair in for good measure- you know, for O G status!
As you finish Ezio's last hurrah in Istanbul it's pretty much the same story: kill templars, find artifacts, upgrade your stuff and buy stores around the city after you LEAP OF FAITH! While you struggle to regain your bearings from the previous sequel you can opt to find the feather... map pieces... err... fragments and unravel Desmond's past from birth to ATLAS. Add the nefarious 13th and any other odd characters from the past few games for good measure, stir and let it sit a while and meh... there's a story in there somewhere.
We'll have to wait and see how Assassin's Creed 3 finishes off the actual plot of aliens creating the earth or anything of merit, this just fills in more character bios for Desmond, Altair, and Ezio.
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