Plagued by Glitches
posted by tike0vitz (SEATTLE, WA) Dec 8, 2012
Member since Jun 2011
This is another installment of the Assassin's Creed series and is fun if you liked the others. Pretty much the same, although they got rid of some of the helpful things, like hiding places showing up on the map and quick elevator pulley things to scale houses rapidly, or auto walk when you blend with a moving crowd.
The cons to this game are many, however. First the tree climbing that seemed so ubiquitous in the previews isn't nearly as useful or abundant as i had hoped. Climbable trees are sparse and don't link together for any usable distance. Speaking of distance, you'll spend a lot of the time simply running from place to place. They give you a horse right from the start but it's only slightly faster than running and gets stuck on seemingly everything. i.e. slight change in elevation, a gap between a boulder and tree i could drive a F-150 through, etc.
And finally the glitches really bring this game from a 6-7 to a 5 review. They range from sound not working during the cinematics, to Conner not moving how he's suppose to like jumping off a roof instead of up it, getting stuck on random ledges, not jumping just falling, I know there's more glitches I encountered i just can't think of them as i write this. Anyways, this game plays like it could have used 3-6 more months in development.
If you like the Assassin's Creed series it's worth it to barrel through it, and there are still those exhilarating moments when a kill goes perfect or after an assassination you immediately disappear into a crowd or hiding spot, but there's room for lots of improvement. Maybe they'll do better next year.
Cheers!
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