Many people have reviewed negatively the decision by Ubisoft to start the primary narrative by having players control Hatham. However, I enjoyed the juxtaposition between this primary antagonist with the primary protagonist, Connor. Connor is a more complex character and is less likable than previous Assassins, but seemingly more complex and for me, easier to relate. By the end of the game, Connor admits that newly separated colonies are as great of a danger to his people as the Crown. Ubisoft tries constructing a "two sides to every story" foundation, further expanded upon by the faults of Washington's orders and Hatham's blind trust of Charles Lee, but throughout the majority of the game there is an ever-present pro-American hindsight bias. To me, the major sore spot in the game was the ending of the modern-day plot; it was fairly anti-climatic, overdone, and brought about Mass Effect 3-esque disappointment.
The missions themselves are monotonous once you've accomplished some of them, and the city streets are often repetitive. Like most open-concept games, the task-by-task, pattern-associate missions weigh down the fluidity of the main story and gameplay and close down the large world feel. Ubisoft clearly tried to create a giant, interactive world, but fell just short of it.
The graphics were impressive, especially main character design and landscapes, but some characters and animals are poorly constructed; blocky, stiff, pixelated.
Controls could be frustrating at times, primarily due to poor camera angles and frequent glitches. Connor liked to "fall" in air between objects and stay hovering; a reset was required. But the free-running/parkour element was for the most part an easy task, and fun to watch when done right.
7/10: I would recommend it to a friend, but not to approach it for the story
posted by hilikus255 (BATON ROUGE, LA) May 6, 2013
Member since Mar 2013
I was expecting so much more... first few hours were great. once that excitement wore off. i played the story, and Connor is the biggest fruitcake character ive ever played in a video game...the entire game i was hoping i could play his dad...if you like storylines dont bother with this one, unless you want to hear Connor whine for hours....