Not enough to believe in
posted by Rentalot (MORTON, IL) Jul 15, 2008
Member since May 2008
Unlike the console Assassin's Creed, this game is an action-platformer similar to Prince of Persia. The main issues are sloppy controls, a frustrating fighting system, and extremely short length.
The platforming sequences are actually a lot of fun. You have to time jumps, slide past traps, swing from ropes, climb walls, etc. This is marred by the loose controls: Occasionally a missed jump will make you spill into an the destination area, missing some of the platforming track and taking a lot of damage. Imprecise movements make dodging instant-death spikes frustrating. Fortunately there are frequent save checkpoints.
The fighting system is entirely disposable. You can block and counter to get an instant kill, but many guards are immune to this attack and vulnerable only to a specific three-hit combo that knocks them over. Your extra weapons have to be selected with the touch screen and are too unwieldy to use in the heat of battle. I HIGHLY recommend playing this game on Easy difficulty to lessen the frustration.
There are also a couple touchscreen minigames when you pickpocket or "interrogate" a guard, but they are nothing special. Why do I have to carefully pickpocket a guard when I'm allowed to just kill him afterward? Couldn't I do that in the first place? This, combined with stealth aspects that rarely work correctly, make the game seem rushed and ill-designed.
The game is not very long, lasting maybe three or four hours of actual game time, give or take a few cheap deaths. Prince of Persia platforming fans could do worse, but this title is only worth a rental.
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