posted by pswilliams986 (ROCKY POINT, NC) Mar 31, 2013
Member since Oct 2011
gamers (67%) found this review helpful
The cover system is awkward. When switching cover it's pretty random which wall you'll end up behind. A lot of the time when you try to get out of cover there will be a delay in the time between you hitting the button and your character actually coming out of cover. Technical problems aren't this game's main problem though, and besides the cover system, everything works alright. The problem is that there are 100 other TPS out there that do it way better than this. Uncharted, Gears of War, Spec Ops: The Line, etc. The game is way to repetitive. There were a few times the sense of deja vu was so strong that for a minute I thought the game glitched out and reverted me to an earlier part of the game. Two identical segments of the character's pushing a truck to use as cover from a turret comes to mind. In the Day of the Dead segment of the game I was told by some woman NPC over a two-way radio to go to the end of two identical-looking corridors and breach two identical doors after taking out two identical waves of enemies. It's decent if this type of game sounds fun to you. I got bored at around Chapter 16 and quit playing.
haven't even played for more than a few checkpoints, and i can tell i won't like it. no problem with graphics or story. its the controls i have problems with. very confusing, shotty, and an overall feeling of frustrations.