My daughter and I liked the look of the game but felt ill from the way the camera bounced around. My boys loved the atmosphere of the game. The graphix were good. They only would have made it longer if it had been their choice.
posted by Artemus (NINE MILE FALLS, WA) Apr 21, 2008
Member since Dec 2007
As with most games I've played on the Wii, the controls make this game more of an exercise to make your arm fall dead after an hour. The main attack is tied to swinging the WiiMote with no found alternate key. While it sounds like a good idea in theory, just like the Pirates of the Carabbean game, you sit and swing the wiimote for hours on end from wave after wave. While I didn't play too far (Stopped at the tutorial level.), jumping tied to swinging the nunchuck (It, however HAS a key to press.) and the mote to attack predicted poor for the game's overall control scheme as the sleeve said you slash your way thought hoards of enemies... Which translates to mindless swings for the duration of the game. The premise of the game looks interesting, but I just can't get over the control to really try it. Which seems to be the case in most Wii games. I think I'll just sell mine and get a 360 or PS3, a good system with games like this to choose from makes for a mediocre time and a rather shiny paperweight.