I am sorry I crossed here, time for a REAL review!
posted by greg137 (CALDWELL, ID) Dec 24, 2013
Member since May 2010
This game is a REAL piece of work to be sure!
There are three goals of this game, and they are collecting cash(bells).
Collecting Nintendo knick knacks..
and collecting Gyroids..
Beyond that you can go online and show off your town which many people claim all look the same... It USED to be that the animal crossing series had another goal which was collecting 8 bit NES games, but that feature was droppped! Collecting things and earning money are the staple sub routine in MOST video games.. This game that sub routine is ALL that you do.. You collect things, day/night cycles according to Real time and the shops close at night, so you can only really play during the day,so there is obvious padding going on here.. This game has virtually no substance, you see, and padding is all there is.. If you are on any kind schedule in the REAL world, then this game might very well be a pain and a hassle to play! Try before you buy!
I know many people LOVE Animal Crossing. It's a charming series with likeable characters and lots to do. Me? I find it mind-numbingly dull. I just can't get into it for some reason. However, I DO see what people enjoy about it. I just don't enjoy it myself.
posted by SteelBubblez (NEW HAVEN, CT) Aug 7, 2013
Member since Aug 2013
I've played every Animal Crossing game from "Population Growing" to this, and I must say that this is an improvement with minor flaws.
> Customization: As the mayor you can declare "public works projects" by talking to your secretary, Isabelle, from your desk. This lets you make things like bridges or lamp posts - things of that nature, but you can also unlock cool buildings like the cafe or police station from past games. Of course you fund 99% of the projects yourself as your fellow townsfolk aren't keen on donating their hard-earned bells, but it adds a bit more depth to the game.
> New Money-Maker: You can swim and go diving for underwater goodies after tirelessly playing minigames to earn the wetsuit at the island!
> Few New Buildings: There's "Club LOL" where you can get emotions, a shoe store, and a plant store.
(I hate to admit that that's as innovative as the game gets in my opinion.)
> Reoccurring Annoyance: New villagers can move DIRECTLY in front of your house, two squares in front. This completely ruined the experience for me and drove me to return the game out of sheer frustration, but I know that what happened to me may simply be a rare coincidence.
> Lack of Physical Customization: You STILL can't customize your character's psychical features, other than your hair which, unless you use a chart online to match the hairdresser's questions with the style/color you'd like, can completely ruin your character until you can change it again.
> Repetitive: Can still get repetitive, but I suppose that's up to the player.
All-in-all I'd say it's a step forward, but not by much. I don't say this to put the game down as I was hooked on it for a good month and a half, but it just doesn't add much. In short, it's not that different from the other games, which isn't necessarily a bad thing, but they could have done a lot more with it in terms of exploration, customization, collectibles, etc.