-First of all this game isn't bad. If there were more people playing it, then online would be an excellent experience, but due to a small amount of people playing means less chances of online sessions being paired up.
-The graphics aren't awful as some as the other reviewers state. Really, the graphics for the type of game are great (not the best) and definitely better than others. Add in all the chaos that's happening on a fairly large map... it's a lot to process all at once.
The sound is okay, not bad. I don't like the generic mouth movements with excessive emotion from characters... they don't line up and sure, the acting is misplaced. But the soundtrack does more than make up for the amusingly bad dialogue. I found the music to be pretty intense and makes you get into the battling a lot more. Plus, the songs are well done... not just some random techno/guitar rifts that are for crackheads.
-The online will lag. Are you surprised? I'm not! What game online DOESN'T lag??? Add in the fact you have 16 people battling on a large scale map... a room full of players from the US, Mexico, Canada, UK, JPN, and even AUS (Of course anywhere really). If that session doesn't lag, then you must be suffering from epilepsy because there's no way you'd miss those dropped frames! Occasionally you can host a room with friends and locals, but nothing is guaranteed. The lag is livable though because those who're lagging will phase in and out (the character will flash) and all you have to do is avoid them. The room as a whole won't lag enough to make a difference unless everyone is flashing.
-The gameplay is fairly simple... you learn the basic combos that apply for everyone... the only catch is that some characters maneuver differently and the "tricks"won't be as effective. Take the basic combos, add in the random items you acquire throughout the map and just kill people. You can die a lot, sure, but just make it a point to kill the most.
---Just Relax and enjo
posted by Existence (SALT LAKE CITY, UT) Feb 27, 2013
Member since Jul 2011
This game is a beat-em-up action game, somewhat similar to the Dynasty Warriors series, but on a much smaller scale. The game is very short; average completion time is probably around 4 hours.
There are two main characters, and you have the option to choose which story to follow. Although you start with one, once it is finished, you automatically switch to the other. The stories do not change all that much, you just get to view it from the other character's perspective. Between stories, some missions change, some boss fights change, some cut scenes change, but some also stay the same.
There are only 4 levels per character, and the levels act as kind of a free roam "hub" where you activate main (story) missions, and free missions that can be repeated. In general, there are only 3 free missions and 3 story missions per level. As stated in other reviews, to open new missions you need to acquire a certain amount of points, but most of the time missions give plenty of points when completed.
It's a bit flashy, and the combat is stylized in a way that looks cool, but that's about it.
Although I am not a fan of rap, I did find the soundtrack to be halfway decent.
I did find the story to be fairly interesting, although the written script isn't the best.
The targeting system (lock-on and general) are poorly executed, which in turn messes with the camera, making it fairly poor as well.
Difficulty is a bit strange: Easy seems a bit too easy, Normal seems properly adjusted, and Hard doesn't seem to be done very well.
I felt it to be somewhat repetitive as well; all story missions are simply just boss fights (usually). Free missions generally are just "kill X amount of enemies". There are a few odd free missions that include different things though, like rolling a ball into a goal post.
I did not try multiplayer, but there is that for those interested. There are multiple characters to unlock and use via level select though, giving some r