Was this even playtested?
posted by megumegu (Lakewood, WA) Jun 27, 2008
Member since Dec 2003
3
out of
7
gamers (43%) found this review helpful
Ok, I've been a video gamer for a long, long time. I got my first NES back in the 80s when I was 6. I love challenging games. I love shmups, where the FAQ pretty much consists of "shoot the bad guys and don't die". But I have to call "horrid game design" when the first actual interaction in an adventure game, which ostensibly should be a tutorial on moving about, kills you for 30 minutes, after which your hope for the game beyond that point is destroyed completely by the ridiculous difficulty of this first action. Maybe I'm just missing something, but the early part of the game shouldn't have anything that's this hard to miss. It should be really obvious, hold-your-hand kind of stuff to get you used to the control scheme. If I could at least grab back onto the hose when knocked off it, I'd be less annoyed, but this is ridiculous.
Was this review helpful?
Report
Abuse