Just to let you know, I didn't play very far into this game. I never even got to Central Park. I stopped at Episode 2 Sequence 4, where a break in the ground kept killing me over and over again as I waited for a bunch of boards to burn up so I could move on to the next area.
This game touts amazing visuals and incredible realism as its strong points. The visuals are amazing. The characters are beautifully rendered, the environments beyond belief. Everything is a weapon. You can combine everything you pick up in your inventory to make new weapons.
And that's where the game gets those 3 out of 10 points, because that's where the amazing ends.
Realism? You use fire extinguishers with unlimited fuel to put out fires. The part where I died? Instead of lifting a few boards out of the way, I had to wait for them to burn up while a spooooky break in the asphalt killed me. There's very little realism to this game, and the developers make it infinitely tedious for you to play in pursuit of it.
For starters, the control system is horrible, just awful. It is complicated, clunky, counter-intuitive, and it is a pain to do anything, from equipping a weapon to using an object in the environment.
Second, the camera randomly switches between first and third-person. Good luck staying oriented or dodging/hitting enemies!
Third, medical spray is virtually non-existent, at least in the part of the game where I was. And you start off in the same poor health you ended a level in, or it sure feels that way.
Fourth, your inventory space is severely limited, a pain to access, and for that extra bit of REALISM, can only be accessed in real time. Fun is just around the corner in this game!
Finally, for all this "realism," the game isn't scary. At all. The opening of a survival horror game is usually the scariest. I laughed at the dialogue the zombies or whatever had with me. "JOIN USSSS, NO MORE PAIN YOU JUST HAVE TO DIE LOLOLOL"
posted by CluB2DeAth (HARPER WOODS, MI) Jun 27, 2008
Member since Apr 2006
Unlike BossofBoss' review, this game isn't perfection.
For starters, the graphics are hit or miss. The fire looks awesome, the characters are good but it's not going to jump at you all the time. Certain environments/characters look really good, some don't. The developers really like fire for some reason. It's everywhere. To something being on fire to making something to be set ablaze. It's too abundant for me. Let's make a scary game and have fire everywhere.
The gameplay is OK. It mixes in a bit of simple melee, puzzle solving, and FPS. But they're not perfect. Too many bugs to make it great. There are some cheap deaths at certain moments that will infuriate some, like me, when you've played the same part over and over again. There's some driving sequences. They seem like it would be fun, driving through NYC/Central Park with supernatural things going on, but the controls are just horrible. As with the inventory. There's no pause menu, so if you need to combine objects to make a flamethrower (did I mention there's fire?) with zombies hot on your heels, you're pretty much screwed.
The story is split into episodes like LOST, with a narrative of what went on the previous episode in case you forgot. Like almost the same guy, literally. But they are all unlocked at the beginning of the game, so you can skip the boring stuff and go right into the exciting parts. Cinemanics look sort of like a low-budget horror movie, and so does the voice work.
All in all, it won't scare you like certain games (Condemned), but it will fulfill your flavor for survival horror, if you're into that and can get by all of the bugs and control issues. For the rest, it's a pure rental. Beat it, send it back.