Aliens, go home and leave us alone!
posted by JMichaud (BETHESDA, MD) Aug 7, 2009
Member since Jan 2008
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Movie games have always gotten a bad rap for having lazy level design or the fact that it's just made to cash in money from the movie.
Well, one perfect example on how such games got such a rap is Aliens in the Attic, based on the kids film of the same title.
Here, everything that's bad is on display here; we've got the lazy platforming level designs that has us wandering about looking for objects so we can get past barriers. Over and over again it's find that thing in order move through level. Can't they think of something more inventive than that?
The special powers that the aliens have (that you play) are not very impressive. You can do a double jump, shoot someone with a gun, make grendes, use grenades to float or destroy things and enemies, and push buttons. I thought that one alien is capable of doing all those abilities, but nope. You have to swap between the four aliens in order to utilize these skills.
Also, the cut scenes have no text and no voice acting so I have no idea as to what's going on there. I smell a large bug in the program.
But the thing that really irritates me is the snake boss battle, a battle that breaks its own rules. Sometimes the needed attack works and sometimes it does not.
If anyone wants to make a movie based title game, then they should be forced to play through this game to see how NOT to make such a game.
Aliens in the Attic: the Video Game joins Destiny or Zorro and Battle Rage: Mech Conflict on my WORST WII GAMES OF 2009
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