I have not played the first, but was aware of the cult following it had. I decided to check out this game on it's premise alone, but unfortunately that's all it really offered. The storyline is the game's best aspect, as the gameplay is subpar. The worlds, although unique and colorful, are not what you would expect from a PS3 game. As a matter of a fact, all graphics are average at best besides the detail of Alice's character. Camera angles are poorly done making battling tough without physically locking on each enemy. If you try it and do indeed enjoy it, the length of the game offers a good play for the buck.
Interesting story Voice acting
Poor use of camera angles Gets repetitive Battle mechanics could use some work Glitchy in certain ponts
not a bad game overall, the hack-n-slash fighting was very nice, the only downfall was the amount of jumping and switches, more fighting and bosses and I'd give it a better score, other than that if you loved the previous game you will like this.... very dark, twisted, and pretty good graphics, a must for any alice fan :)
posted by BotanicalPoison (CENTENNIAL, CO) Aug 16, 2011
Member since Aug 2011
I wouldn't exactly say that this game is remarkable, nor would I say that it's exactly terrible. I will say that I loved the artwork -- the pleasantly twisted outlook on the Alice universe was refreshing, and the graphics were clean. Movements, while a little jerky, were relatively fluid. That's really all I can say about the perks to it.
The downsides? It was a game I really couldn't bring myself to finish. The reason behind that was, first off, the story. It was quite honestly a dull, unrewarding debacle that I was more interested in getting through to see more artwork. I feel that the difficulty curve was far too massively ridiculous. I fault myself partially for that, which is why I don't drop it further, considering I started on Nightmare, but seeing as they expect you to start the game completely from scratch every time and re-level your weapons ... well, it made it go past challenging and straight into maddening. To be fair, it was only maddening because the check points were so few and far between that when you finally beat one of the battles that took you 20 tries, and you died in the very next one, you would be set back to the battle you just successfully finished.
All in all, to sum it up as to what I'd like to say in future (if any) games in the series:
- More checkpoints - Slightly less difficult curve - More compelling story; you've already twisted Alice, come on. Go all out and make it ridiculously different! - More varied and less aggravating-to-use weapons - More convincing voice cast