A Great Old-School Advance Wars Title
posted by ichiji (OAKLAND, CA) Sep 9, 2009
Member since Apr 2006
The original Advance Wars was simply one of the best games ever on GBA. It was also a great strategy game in its own right -- electronic or not. At a certain point I decided I should just cement it into my GBA because I didn't want to play anything else. (Until I found Megaman Battle Network, but that's another story.)
This title goes back to the original formula, and that's all good. The last title (Days of Whatsit) got too far away from that. This title is back to the old look and feel, and the old mood -- more upbeat. The mission maps are well designed and just the right amount of challenge.
My only gripe about this title is that it doesn't have the many War Room maps that the last title did. Also, I wished I could turn off the special CO features -- I prefer the "pure" game play. (Maybe there were settings to change this but I did not find them, though I completed the mission storyline.) The "tag" feature seemed a bit like cheating to me, and I barely liked it more when it was my turn to take advantage of it than when it was used against me.
But those are minor gripes. It's a great game.
Was this review helpful?
Report
Abuse