this game is good but it wasnt really what i was expecting. the story line is good, but its a shorter game than ace combat 5. their are less aircraft to choose from, but heres he cool thing, whenever you need support and you need more support than your wing men you can call an allied support or an allied attack. where you can order a whole battalion and mixture of fighter, bomber, ships, and even ground control. overall its not really what i expected out of this game.
posted by marksmanjake (TAVERNIER, FL) Jun 3, 2013
Member since Dec 2012
Fires of Liberation scored very well for me in terms of graphics and gameplay. The story was on the cheesy and clichéd side but it was serviceable. It did give a good focus on fighting a common enemy and the battle to retake your capital city felt epic because all the previous missions led up to it.
The gameplay was solid and provided some new mechanics like the tactical operations system during missions. This does a great job in making missions more exciting and diverse as you can tackle each operation sector in any way you want. Many have complained that fighting enemy aces just devolve into spinning in circles for minutes at a time, but if you have the right skills, you can overcome it. The planes are awesome and modeled beautifully. The music is riveting and impactful.
Multiplayer is nothing special, just stick to the campaign.
In my opinion, AC6 is so far the best in the series.
The game was fun and challenging, but the missions became pretty repetative. Also, you basically had the same special weapons options on the new planes that you unlocked. I wish they had made each one more unique. I found the story line lacking. The idea was great, but they didn't really take it in the direction that I thought it was going. They could have done a better job with that.