Critic & User Reviews
More CSI than Law and Order
posted by Sinsei (ENFIELD, NH) May 19, 2010
Member since Sep 2006
2 out of 2 gamers (100%) found this review helpful
I enjoyed the fact that the game has gone back to evidence based/ logic game play instead of the mystic gizmos the help to break the most harden of witnesses. Also a lot of old characters make some appearances. And as usual some are helpful and most are just annoying.
posted by Kingdom128 (PEMBROKE PINES, FL) Mar 1, 2010
Member since Jul 2008
6 out of 9 gamers (67%) found this review helpful
If your bar is about to reach 0...save before showing evidence, deuce, or pick a wrong answer. Load the game and it will take you there exactly where you save. You can also save during a conversation. So that will be easy to get through the rebuttal.
Enjoy the game! And the evidence will always be with you forever until the crime has ended. :)
This game is a headache
posted by LuckyBuck (BATTLE CREEK, MI) Mar 18, 2010
Member since Mar 2009
1 out of 14 gamers (7%) found this review helpful
The head ache came from constant flashing of this game, I mean every screen flashes a bright white light. I love puzzle games and this game was looking great but I couldn't finish it.
Also the puzzles are not simple (good) but the fact that I can save before the trial and then reload if I fail big time is kind of cheating your experience. That I didn't like
objection! (just wanted to say it)
posted by littokim (MINNEAPOLIS, MN) Sep 15, 2010
Member since Sep 2010
I was thinking that I was going to be in court at one time another. Maybe that is the aspect that I missed.
Does the original series good.
posted by MrDude (BURTCHVILLE, MI) Aug 28, 2010
Member since Jul 2009
Stand back, I'm going to try LOGIC!
posted by dasilodavi (WATERTOWN, MA) May 18, 2010
Member since Jan 2006
First off, the game is easier. Much easier. The aimless location-bouncing, countless questions to suspects, and frustrating explorations of a crime scene are gone, or rather, streamlined. You're (usually) placed in one location at a time, with one or two suspects at a time, and the game helps you along quite a bit. It still has a challenge, but not a frustrating grind.
The evidence gathering is a bit odd; instead of everything going immediately into your notebook, you occasionally collect factoids that get filed away in Edgeworth's mind, under Logic. When you get two common threads to piece together, you're given something the appropriate evidence piece, or at least you move forward in the story.
The game is designed to make you feel like you're always in control. You're Miles freakin' Edgeworth, and nothing catches you off guard. The game is fun, and does a good job making it feel different from the previous iterations, giving it that Edgeworth polish.
In short, it's something fans of the series will like, and newcomers won't appreciate as much.
posted by chb619 (SURPRISE, AZ) Apr 10, 2010
Member since Jan 2006
Oh, but it still wasn't as good as Trials and Tribulations. That game had the best story out of any of them because Godot was so AWESOME.
Better than Apollo Justice was
posted by zOMGREI (MEDFORD, NJ) Mar 30, 2010
Member since Feb 2010
Despite taking place entirely outside of the courtroom, there still are segments consisting of listening to and discrediting witness testimony. However, the investigation portion of the game has gone through a bit of an overhaul. Two new major mechanics are introduced as well; Logic and Deduction.
As you examine crime scenes and talk with people, you pick up logic fragments that you can then piece together through an interface on the bottom screen. It's a pretty satisfying addition, as the solutions almost always make sense, and don't require the extreme amounts of abstract thinking the last Phoenix Wright game and Apollo Justice required.
Deduction, on the other hand, isn't quite as great. This basically is an added button that appears during first-person examinations which allows you to come to conclusions on something you're looking at using evidence. In most cases it works pretty well, but there are one or two obscure solutions that nearly stumped me.
Testimony is still handled the same way as it was in the previous Ace Attorney games. The actual solutions involved are much more logical compared to the courtroom sequences in the other games, so I did find myself enjoying this part of the game much more than I had previously. My only issue with it is that it was actually almost too easy in places---the hints you're given when testimony returns to the start are way too helpful and take a lot of the challenge out of the game.
Lastly (and this is the most minor gripe ever), the touch screen controls kind of suck for movement during side scrolling sequences, but you can use the dpad instead.
posted by Majora108 (LA CROSSE, FL) Mar 12, 2010
Member since Aug 2009
posted by TheNGam3r (DUNKIRK, MD) Mar 10, 2010
Member since Nov 2008
posted by wiifan2009 (GRAND RAPIDS, MI) Feb 16, 2010
Member since Apr 2006