Soccer - it’s the biggest sport in the world. Problem is, it is not as warmly embraced here in the United States as it is in other countries.
This would make F 2010 FIFA World Cup South America a hard sell in the US; if not many people want to play soccer with a real ball on a real field, why would they want to play it on a gaming console?
Well, maybe because the player can get the soccer fielder to handle the soccer ball in ways that the player can’t; making the perfect pass, getting the bicycle kick to send the ball into the net or making that sliding tackle to stop the attacking fielder is much easier here than in a real game.
The controls are easy enough to pick up and play; pass with A, shoot by shaking the Wiimote, and use the thumbstick to move player about. At certain parts, the controls change (as in corner kicks, free kicks and penalty kicks). The game will tell you what to do in those situations. It wasn’t long before I got into the flow of playing the game.
This game also has several modes to explore; compete in the World Cup tournament with any of the 100+ countries, play a game against a specific country, create your own dream soccer team, go online to play against other players, or practice the many aspects of soccer.
But after playing several matches, I found the game to be missing some fire, some thrills. Every team played very much like every other team.
The graphics and presentation are also lacking; the players look a lot alike (even from vastly different countries), and the overall view of the game is bland and basic. Even the goal celebrations were lackluster. The announcers try their best to make up for these deficiencies.
The bottom line is this: if you love soccer, get this game, if you do not, then you might want to give it a pass. So I’ll split the difference for 2010 FIFA World Cup South America. RENT IT.