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He’s been around for 50 years (how he stays young is something I don’t get), and he’s thrilled many ladies and killed many guys. He’s James Bond, licensed to kill.
Too bad this game doesn’t live up to that legacy. 007 Legends feels more like a standard shooter with the main character not as James Bond, but a Call of Duty soldier dressed up in a tuxedo and drinking a shaken, not stirred Vodka Martini.
The WiiU version of this game came out months after the other versions, and the game makers try to add more to this version – the extra mission of Skyfall, and they use the touch screen on the WiiU Game Pad. It succeeds – a bit.
The main story mode plays out like any other shooter – get from point A to point B, solve some simple mini game puzzles, and shoot everyone that gets in your way.
The game makers try to put in stealth sections in each level, but the process of sneaking past the guards became so cumbersome and time consuming that it would just be easier to charge in and just shoot the bad guys.
There are also challenges, but there’s no real incentive to try them – and most of them are locked to begin with. Also, a lot of the bonus content (pictures of characters or gadgets/guns) is locked, and I’ve no interest in unlocking them.
There’s an online multiplayer mode, but you have to sign on to Nintento Network – which require yet another password. Thanks, but I’d rather go for the no questions asked Call of Duty online mode instead.
007 Legends’ License to Thrill ought to be revoked. SKIP IT.
I entered this game into my game queue with the hopes that what I was readin everywhere may have been a bit overblown. The brilliance of the reimagined Goldeneye by this same studio gave me hopes for future Bond shooters. 007 Legends destroyed those hopes. The controls were clunky and sticky. The story, which I was really trying to get into just wasn't very compelling, and the overall gameplay just extremely repetitive and at some points just downright loathesome. I was especially looking forward to the WiiU experience with this game hoping for a better experience enhanced by the gamepad, that did not come to fruition either. The multiplayer was never an option because there was never anyone on the Nintendo Network playing the game. Overall a very disappointing experience that could not hold me through to the end. I only made it about halfway through and got tired of the repetitive waves of baddies, point A to Point B, awful sticky aiming and control scheme. Rent if you would like to try out a new WiiU game, but don't say I did'nt warn you first.