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IGN Review of Thief: Deadly Shadows
Garrett has once again returned to lurk in the shadows for the third, and likely final, part in the series, Thief: Deadly Shadows. Designed this time at the hands of Ion Storm and venerable designer Warren Spector for PC and Xbox, the game once again focuses its strengths on hiding in shadows, using magic arrows and pilfering various loot from unsuspecting victims.
So how does Thief: Deadly Shadows compare to its classic predecessors? IGN PC's Tom McNamara has hid, scurried through the darkness and clobbered quite a few guards to claim his prize. Take a look at our video review for the full verdict.
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