Galactic Civilisations 2
posted by flamefang (Waterlooville, HAMPSHIRE) May 24, 2012
Member since May 2012
In principle this is a really good game. You can have endless fun creating your own starships for use in combat or trade colonisation missions. In fact you could treat crating your starships as almost a separate game in itself. I managed to creat loads of ships that look soooo cool! Once you have created them you can customise weapons and armour, troop and colonisation modules, trade modules, sensor packs and lots of other parameters too to counter the various challenges you will meet. Player and alien species alike can be endlessly customised as well which is also fun.
Gameplay is a bit confusing at first, but once you get used to the interface its fine. and the space battles are also fun
But the biggest downfall of this game is the timescales (number of turns it takes to do anything). Initially starships only move 2 places a turn, when you want them to go about 10. The tech tree takes soooooooo long to research, everything just takes so long it frankly makes the game very boring. When this game was designed the stinge-masters obviously got hold of it and decided to lengthen all the timescales of everything so that you couldn't get hold of evrything all at once, but it's just made the game very hard work and laborious, even on the accelerated option. Note to developers- "just speed it all up!!!", then it would be a good game.
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