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Console Command Codes
Make a shortcut to your desktop of "daorigins.exe" (Dragon Age/bin_ship/daorigins.exe) go to shortcut properties, and under Target add -enabledeveloperconsole (after ..daorigins.exe" )
This can be done on the Steam version by right clicking on the game in your Games List, choosing Properties, and clicking Set Launch Options. This allows you to enter command line option. Then go into the keybindings.ini file located in "My DocumentsBioWareDragon AgeSettings" Find the line "OpenConsole_0=Keyboard::Button_X" (GRAVE is default, change X to any button that is not already used in the game.) Save the file, and start the game with the shortcut you created on your desktop (daorigins.exe - shortcut) In-game, you press the key that you have chosen (Keyboard::Button_X) and then type the following codes: (Note, this has only been tested on the retail version, and not the Steam version. Also, you may not see the console, or what you are typing, this is normal.)- runscript addxp XX is the amount of XP you wish to add.
- runscript zz_money XX is the amount of Copper you wish to add. 1000 is 1 Gold.
- runscript killallhostilesKills all hositle creatures in area.
- runscript pc_immortalGod Mode. (You will still take damage, but will not die.)
- runscript zz_addparty NPCnameAdd party member by name
- runscript ai offTurns off AI
- runscript selectpartyParty select screen
- runscript chargenOrigin screen
- runscript zz_addpartyAllows player to break the party companion limit
- runscript zz_droppartyRemoves entire party
- runscript zz_pre_demo2Teleports player and party to Ostagar
- runscript zz_pre_strategyTeleports player and party to Duncan's fire in Ostagar
- runscript zz_talk_nearestTalk to nearest NPC
- runscript healplayerHeals player/party
- runscript zz_addapproval X YYAdd to a companion approval rating, X = companion, YY = Amount
- runscript addtalent [number]Adds the talent or spell corresponding to the number to your character
- runscript bowlingforfereldenKnocks back enemies and forms a shield around you.
- runscript warriorTurns you into a Level 2 Warrior
- runscript rogueTurns you into a level 2 Rogue
- runscript wizardTurns you into a Level 2 Mage
- runscript removetalent xxxRemoves the talent with the ID = xxx from the character personal profile.
- runscript zz_jump_aroundTeleports you to random locations on the current map
- runscript zz_party_addgiftsAdds the plot sensitive party member gifts to your inventory
- runscript zz_reveal_mapRemoves any ghosting from the map on your map screen
- runscript cheaterAdds all achievments to your player profile
- runscript zz_cli_debugJumps you to the climax at redcliffe castle (use at own risk)
- runscript zz_givearmorCreates all Dragonbone Legion armor in the PC's inventory.
- runscript zz_createrunesCreates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory.
- Runscript zz_upgradeBrings up the Enchantment Menu
- runscript chargen 0Starts the character generation interface
- runscript chargen 1Starts the character level up interface
- runscript ai abilities 0Perceived enemies can't use special abilities.
- runscript ai onTurns on AI.
- runscript injury remallRemoves all injuries from self.
- runscript injury rempartyRemoves all injuries from party.
- runscript zz_pre_debugStarts the Prelude Debug Helper Script which allows modification of plot states and teleporting.
- runscript zz_cir_debugStarts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting.
- runscript zz_orz_debugStarts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting.
- runscript zz_arl_debugStarts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting.
- runscript zz_urn_debugStarts the Urn of Sacred Ashes which allows modification of plot states and teleporting.
- runscript zz_starmetal_swordAdds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC)
- runscript zz_epi_debugStarts the Epilogue Debug and allows changing plot states and starting the epilogue immediately.
- runscript zz_ran_debugStarts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting.
- runscript zz_lot_debugStarts the Lothering Debug Helper Script which allows modification of plot states and teleporting.
- runscript zz_ntb_debugStarts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting.
- runscript zz_den_debugStarts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet
- runscript zz_dlc_debugStarts some Test Script which allows some modifications of plot states and teleporting.
- runscript zz_wmp_debugStarts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately.
- runscript zz_camp_debugAllows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make.
- runscript zz_party_addgiftsAdds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug
- runscript zz_char_creationOpens the character creator screen. Warning! This will override your game and you will lose all progress
- runscript zz_getpartyGathers all immediate party members
- runscript levelparty ?resets party level, stats, etc. Adds assorted items to inventory. Removes and destroys all equipped items (unequipped items still may be overwritten b
- runscript zz_set_trapAdds traps to inventory
- runscript e3_addpartyAdds Jory and Daveth to party
- runscript zz_eurodemo_endTeleports player and party to Dalish Camp
- runscript zz_add_skills3Adds 3 Skill Points. They are visible after saving and reloading the game.
- runscript zz_economizerUnequips all gear you're wearing.
- runscript zz_supercrit playerGives the plater 1000 mana, 1000 health, 50 Strength, and 50 Dexterity
- runscript dbg_setattrib [attrib] [value]Gives you a 180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2 dex, etc. in order) and [value] is the amount by which you want the b
- runscript zz_jump_aroundTeleports you to set teleport points on the current map.
- runscript zz_deathblowCauses your character to animate a random finishing blow based on what weapon you have currently equipped. Weapons without a finishing blow will cause


